// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_ #define FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_ #include "flatbuffers/flatbuffers.h" #include "editor-support/cocostudio/CSParseBinary_generated.h" namespace flatbuffers { struct CSArmatureNodeOption; struct ResourceItemData; struct CSArmatureNodeOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { enum { VT_NODEOPTIONS = 4, VT_FILEDATA = 6, VT_ISLOOP = 8, VT_ISAUTOPLAY = 10, VT_CURRENTANIMATIONNAME = 12 }; const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer(VT_NODEOPTIONS); } const ResourceItemData *fileData() const { return GetPointer(VT_FILEDATA); } bool isLoop() const { return GetField(VT_ISLOOP, 1) != 0; } bool isAutoPlay() const { return GetField(VT_ISAUTOPLAY, 1) != 0; } const flatbuffers::String *currentAnimationName() const { return GetPointer(VT_CURRENTANIMATIONNAME); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, VT_NODEOPTIONS) && verifier.VerifyTable(nodeOptions()) && VerifyField(verifier, VT_FILEDATA) && verifier.VerifyTable(fileData()) && VerifyField(verifier, VT_ISLOOP) && VerifyField(verifier, VT_ISAUTOPLAY) && VerifyField(verifier, VT_CURRENTANIMATIONNAME) && verifier.Verify(currentAnimationName()) && verifier.EndTable(); } }; struct CSArmatureNodeOptionBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_nodeOptions(flatbuffers::Offset nodeOptions) { fbb_.AddOffset(CSArmatureNodeOption::VT_NODEOPTIONS, nodeOptions); } void add_fileData(flatbuffers::Offset fileData) { fbb_.AddOffset(CSArmatureNodeOption::VT_FILEDATA, fileData); } void add_isLoop(bool isLoop) { fbb_.AddElement(CSArmatureNodeOption::VT_ISLOOP, static_cast(isLoop), 1); } void add_isAutoPlay(bool isAutoPlay) { fbb_.AddElement(CSArmatureNodeOption::VT_ISAUTOPLAY, static_cast(isAutoPlay), 1); } void add_currentAnimationName(flatbuffers::Offset currentAnimationName) { fbb_.AddOffset(CSArmatureNodeOption::VT_CURRENTANIMATIONNAME, currentAnimationName); } CSArmatureNodeOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } CSArmatureNodeOptionBuilder &operator=(const CSArmatureNodeOptionBuilder &); flatbuffers::Offset Finish() { auto o = flatbuffers::Offset(fbb_.EndTable(start_, 5)); return o; } }; inline flatbuffers::Offset CreateCSArmatureNodeOption(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset nodeOptions = 0, flatbuffers::Offset fileData = 0, bool isLoop = true, bool isAutoPlay = true, flatbuffers::Offset currentAnimationName = 0) { CSArmatureNodeOptionBuilder builder_(_fbb); builder_.add_currentAnimationName(currentAnimationName); builder_.add_fileData(fileData); builder_.add_nodeOptions(nodeOptions); builder_.add_isAutoPlay(isAutoPlay); builder_.add_isLoop(isLoop); return builder_.Finish(); } inline flatbuffers::Offset CreateCSArmatureNodeOptionDirect(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset nodeOptions = 0, flatbuffers::Offset fileData = 0, bool isLoop = true, bool isAutoPlay = true, const char *currentAnimationName = nullptr) { return CreateCSArmatureNodeOption(_fbb, nodeOptions, fileData, isLoop, isAutoPlay, currentAnimationName ? _fbb.CreateString(currentAnimationName) : 0); } struct ResourceItemData FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { enum { VT_TYPE = 4, VT_PATH = 6 }; int32_t type() const { return GetField(VT_TYPE, 0); } const flatbuffers::String *path() const { return GetPointer(VT_PATH); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, VT_TYPE) && VerifyField(verifier, VT_PATH) && verifier.Verify(path()) && verifier.EndTable(); } }; struct ResourceItemDataBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_type(int32_t type) { fbb_.AddElement(ResourceItemData::VT_TYPE, type, 0); } void add_path(flatbuffers::Offset path) { fbb_.AddOffset(ResourceItemData::VT_PATH, path); } ResourceItemDataBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } ResourceItemDataBuilder &operator=(const ResourceItemDataBuilder &); flatbuffers::Offset Finish() { auto o = flatbuffers::Offset(fbb_.EndTable(start_, 2)); return o; } }; inline flatbuffers::Offset CreateResourceItemData(flatbuffers::FlatBufferBuilder &_fbb, int32_t type = 0, flatbuffers::Offset path = 0) { ResourceItemDataBuilder builder_(_fbb); builder_.add_path(path); builder_.add_type(type); return builder_.Finish(); } inline flatbuffers::Offset CreateResourceItemDataDirect(flatbuffers::FlatBufferBuilder &_fbb, int32_t type = 0, const char *path = nullptr) { return CreateResourceItemData(_fbb, type, path ? _fbb.CreateString(path) : 0); } inline const flatbuffers::CSArmatureNodeOption *GetCSArmatureNodeOption(const void *buf) { return flatbuffers::GetRoot(buf); } inline bool VerifyCSArmatureNodeOptionBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer(nullptr); } inline void FinishCSArmatureNodeOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.Finish(root); } } // namespace flatbuffers #endif // FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_