// struct sImageTGA; class CCTileMapAtlas : public CCAtlasNode { // struct sImageTGA* getTGAInfo(); // void setTGAInfo(struct sImageTGA* val); void setTile(Color3B tile, CCPoint position); void releaseMap(); Color3B tileAt(const CCPoint & pos); static CCTileMapAtlas * create(const char *tile, const char *mapFile, int tileWidth, int tileHeight); };