#include "UIButtonTest.h" // UIButtonTest UIButtonTest::UIButtonTest() : _displayValueLabel(nullptr) { } UIButtonTest::~UIButtonTest() { } bool UIButtonTest::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("No Event", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Add the alert Text* alert = Text::create("Button","fonts/Marker Felt.ttf",30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the button Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); CCLOG("content size should be greater than 0: width = %f, height = %f", button->getContentSize().width, button->getContentSize().height); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest::touchEvent, this)); button->setZoomScale(0.4f); button->setPressedActionEnabled(true); _uiLayer->addChild(button); button->setOpacity(100); // Create the imageview ImageView* imageView = ImageView::create(); imageView->setPosition(Vec2(widgetSize.width / 2.0f + 50+ button->getContentSize().width/2, widgetSize.height / 2.0f)); imageView->setTag(12); _uiLayer->addChild(imageView); return true; } return false; } void UIButtonTest::touchEvent(Ref *pSender, Widget::TouchEventType type) { switch (type) { case Widget::TouchEventType::BEGAN: _displayValueLabel->setString(String::createWithFormat("Touch Down")->getCString()); break; case Widget::TouchEventType::MOVED: _displayValueLabel->setString(String::createWithFormat("Touch Move")->getCString()); break; case Widget::TouchEventType::ENDED: { _displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString()); ImageView* imageView = (ImageView*)_uiLayer->getChildByTag(12); imageView->setVisible(false); imageView->loadTexture("cocosui/ccicon.png"); imageView->setOpacity(0); imageView->setVisible(true); imageView->runAction(Sequence::create(FadeIn::create(0.5),DelayTime::create(1.0),FadeOut::create(0.5), nullptr)); Button *btn = (Button*)pSender; btn->loadTextureNormal("cocosui/animationbuttonnormal.png"); } break; case Widget::TouchEventType::CANCELED: _displayValueLabel->setString(String::createWithFormat("Touch Cancelled")->getCString()); break; default: break; } } // UIButtonTest_Scale9 UIButtonTest_Scale9::UIButtonTest_Scale9() : _displayValueLabel(nullptr) { } UIButtonTest_Scale9::~UIButtonTest_Scale9() { } bool UIButtonTest_Scale9::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("No Event", "fonts/Marker Felt.ttf", 32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Add the alert Text* alert = Text::create("Button scale9 render", "fonts/Marker Felt.ttf",30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the button Button* button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png"); // open scale9 render button->setScale9Enabled(true); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); button->setContentSize(Size(150, 70)); button->setPressedActionEnabled(true); button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Scale9::touchEvent, this)); _uiLayer->addChild(button); // Create the imageview Button* button2 = Button::create(); button2->setPosition(Vec2(widgetSize.width / 2.0f + button->getContentSize().width + 20, widgetSize.height / 2.0f)); button2->setName("normal"); _uiLayer->addChild(button2); Sprite *sprite = Sprite::create("cocosui/animationbuttonnormal.png"); button2->addChild(sprite); return true; } return false; } void UIButtonTest_Scale9::touchEvent(Ref *pSender, Widget::TouchEventType type) { switch (type) { case Widget::TouchEventType::BEGAN: _displayValueLabel->setString(String::createWithFormat("Touch Down")->getCString()); break; case Widget::TouchEventType::MOVED: _displayValueLabel->setString(String::createWithFormat("Touch Move")->getCString()); break; case Widget::TouchEventType::ENDED: { _displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString()); Button *btn = (Button*)_uiLayer->getChildByName("normal"); btn->loadTextureNormal("cocosui/animationbuttonnormal.png"); btn->loadTexturePressed("cocosui/animationbuttonpressed.png"); btn->runAction(Sequence::create(FadeIn::create(0.5),DelayTime::create(1.0),FadeOut::create(0.5), nullptr)); } break; case Widget::TouchEventType::CANCELED: _displayValueLabel->setString(String::createWithFormat("Touch Cancelled")->getCString()); break; default: break; } } // UIButtonTest_PressAction UIButtonTest_PressedAction::UIButtonTest_PressedAction() : _displayValueLabel(nullptr) { } UIButtonTest_PressedAction::~UIButtonTest_PressedAction() { } bool UIButtonTest_PressedAction::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("No Event", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Add the alert Text* alert = Text::create("Button Pressed Action", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the button Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setPressedActionEnabled(true); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); button->setColor(Color3B::GREEN); button->setOpacity(30); button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_PressedAction::touchEvent, this)); button->setName("button"); _uiLayer->addChild(button); Button* button2 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button2->setPosition(button->getPosition() + Vec2(100,0)); button2->setName("button2"); _uiLayer->addChild(button2); return true; } return false; } void UIButtonTest_PressedAction::touchEvent(Ref *pSender, Widget::TouchEventType type) { switch (type) { case Widget::TouchEventType::BEGAN: _displayValueLabel->setString(String::createWithFormat("Touch Down")->getCString()); break; case Widget::TouchEventType::MOVED: _displayValueLabel->setString(String::createWithFormat("Touch Move")->getCString()); break; case Widget::TouchEventType::ENDED: { _displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString()); Button* btn = (Button*)_uiLayer->getChildByName("button"); btn->loadTextureNormal("cocosui/animationbuttonnormal.png"); Button* btn2 = (Button*)_uiLayer->getChildByName("button2"); btn2->setAnchorPoint(Vec2(0,0.5)); } break; case Widget::TouchEventType::CANCELED: _displayValueLabel->setString(String::createWithFormat("Touch Cancelled")->getCString()); break; default: break; } } // UIButtonTest_Title UIButtonTest_Title::UIButtonTest_Title() : _displayValueLabel(nullptr) { } UIButtonTest_Title::~UIButtonTest_Title() { } bool UIButtonTest_Title::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the text button events will be displayed _displayValueLabel = Text::create("No Event", "fonts/Marker Felt.ttf", 32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Add the alert Text* alert = Text::create("Button with title, title should be flipped!", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the button with title Button* button = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png"); button->setTitleText("Title Button!"); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); button->setTitleColor(Color3B::YELLOW); CCASSERT(button->getTitleColor() == Color3B::YELLOW, "Button setTitleColotr & getTitleColor not match!"); button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Title::touchEvent, this)); _uiLayer->addChild(button); button->setFlippedX(true); auto label = button->getTitleRenderer(); label->setScale(4.0); button->runAction(RepeatForever::create(Sequence::create(ScaleTo::create(1.0f, 1.2f), ScaleTo::create(1.0f, 1.0f),nullptr))); TextBMFont *text = TextBMFont::create("BMFont", "cocosui/bitmapFontTest2.fnt"); text->setPosition(button->getPosition() + Vec2(button->getContentSize().width/2 + 50,0)); text->setColor(Color3B::YELLOW); text->setOpacity(50); text->setName("text"); _uiLayer->addChild(text); return true; } return false; } void UIButtonTest_Title::touchEvent(Ref *pSender, Widget::TouchEventType type) { switch (type) { case Widget::TouchEventType::BEGAN: _displayValueLabel->setString(String::createWithFormat("Touch Down")->getCString()); break; case Widget::TouchEventType::MOVED: _displayValueLabel->setString(String::createWithFormat("Touch Move")->getCString()); break; case Widget::TouchEventType::ENDED: { _displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString()); TextBMFont *text = (TextBMFont*)_uiLayer->getChildByName("text"); text->setFntFile("cocosui/bitmapFontTest2.fnt"); if (text->getString() == "BMFont") { text->setString("Hello"); } else{ text->setString("BMFont"); } } break; case Widget::TouchEventType::CANCELED: _displayValueLabel->setString(String::createWithFormat("Touch Cancelled")->getCString()); break; default: break; } } // UIButtonTest_RemoveSelf UIButtonTestRemoveSelf::UIButtonTestRemoveSelf() : _displayValueLabel(nullptr) { } UIButtonTestRemoveSelf::~UIButtonTestRemoveSelf() { } bool UIButtonTestRemoveSelf::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("No Event", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Add the alert Text* alert = Text::create("Remove Self in the Button's Callback shouldn't cause crash!","fonts/Marker Felt.ttf",10); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 2.75f)); _uiLayer->addChild(alert); Layout *layout = Layout::create(); layout->setContentSize(widgetSize * 0.6f); layout->setBackGroundColor(Color3B::GREEN); layout->setBackGroundColorType(Layout::BackGroundColorType::SOLID); layout->setBackGroundColorOpacity(100); layout->setPosition(Size(widgetSize.width/2, widgetSize.height/2)); layout->setAnchorPoint(Vec2::ANCHOR_MIDDLE); layout->setTag(12); _uiLayer->addChild(layout); // Create the button Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setPosition(Vec2(layout->getContentSize().width / 2.0f, layout->getContentSize().height / 2.0f)); // button->addTouchEventListener(this, toucheventselector(UIButtonTest::touchEvent)); button->addTouchEventListener(CC_CALLBACK_2(UIButtonTestRemoveSelf::touchEvent, this)); layout->addChild(button); return true; } return false; } void UIButtonTestRemoveSelf::touchEvent(Ref *pSender, Widget::TouchEventType type) { switch (type) { case Widget::TouchEventType::BEGAN: _displayValueLabel->setString(String::createWithFormat("Touch Down")->getCString()); break; case Widget::TouchEventType::MOVED: _displayValueLabel->setString(String::createWithFormat("Touch Move")->getCString()); break; case Widget::TouchEventType::ENDED: { _displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString()); auto layout = _uiLayer->getChildByTag(12); layout->removeFromParentAndCleanup(true); } break; case Widget::TouchEventType::CANCELED: _displayValueLabel->setString(String::createWithFormat("Touch Cancelled")->getCString()); break; default: break; } } // UIButtonTestSwitchScale9 UIButtonTestSwitchScale9::UIButtonTestSwitchScale9() : _displayValueLabel(nullptr) { } UIButtonTestSwitchScale9::~UIButtonTestSwitchScale9() { } bool UIButtonTestSwitchScale9::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("No Event", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Create the button Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); button->addTouchEventListener(CC_CALLBACK_2(UIButtonTestSwitchScale9::touchEvent, this)); button->setTitleText("Button Title"); button->ignoreContentAdaptWithSize(false); _uiLayer->addChild(button); return true; } return false; } void UIButtonTestSwitchScale9::touchEvent(Ref *pSender, Widget::TouchEventType type) { switch (type) { case Widget::TouchEventType::BEGAN: _displayValueLabel->setString(String::createWithFormat("Touch Down")->getCString()); break; case Widget::TouchEventType::MOVED: _displayValueLabel->setString(String::createWithFormat("Touch Move")->getCString()); break; case Widget::TouchEventType::ENDED: { _displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString()); auto btn = ((Button*)pSender); btn->setScale9Enabled(!btn->isScale9Enabled()); btn->setContentSize(Size(200,100)); } break; case Widget::TouchEventType::CANCELED: _displayValueLabel->setString(String::createWithFormat("Touch Cancelled")->getCString()); break; default: break; } } // UIButtonTestZoomScale UIButtonTestZoomScale::UIButtonTestZoomScale() : _displayValueLabel(nullptr) { } UIButtonTestZoomScale::~UIButtonTestZoomScale() { } bool UIButtonTestZoomScale::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("Zoom Scale: -0.5", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 20)); _uiLayer->addChild(_displayValueLabel); // Create the button Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 20)); button->setPressedActionEnabled(true); button->addClickEventListener([=](Ref* sender){ CCLOG("Button clicked, position = (%f, %f)", button->getPosition().x, button->getPosition().y); }); button->setName("button"); _uiLayer->addChild(button); button->setZoomScale(-0.5); Slider* slider = Slider::create(); slider->loadBarTexture("cocosui/sliderTrack.png"); slider->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", ""); slider->loadProgressBarTexture("cocosui/sliderProgress.png"); slider->setPosition(Vec2(widgetSize.width / 2.0f , widgetSize.height / 2.0f - 20)); slider->addEventListener(CC_CALLBACK_2(UIButtonTestZoomScale::sliderEvent, this)); slider->setPercent(button->getZoomScale()*100); _uiLayer->addChild(slider); return true; } return false; } void UIButtonTestZoomScale::sliderEvent(Ref *pSender, Slider::EventType type) { if (type == Slider::EventType::ON_PERCENTAGE_CHANGED) { Slider* slider = dynamic_cast(pSender); int percent = slider->getPercent(); Button* btn = (Button*)_uiLayer->getChildByName("button"); float zoomScale = percent * 0.01; btn->setZoomScale(zoomScale); _displayValueLabel->setString(String::createWithFormat("Zoom Scale: %f", zoomScale)->getCString()); } } // UIButtonTextOnly UIButtonTextOnly::UIButtonTextOnly() : _displayValueLabel(nullptr) { } UIButtonTextOnly::~UIButtonTextOnly() { } bool UIButtonTextOnly::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("Text Only Button", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 20)); _uiLayer->addChild(_displayValueLabel); // Create the button auto button = Button::create(); button->setNormalizedPosition(Vec2(0.5f, 0.5f)); button->setTitleText("PLAY GAME"); CCLOG("content size should be greater than 0: width = %f, height = %f", button->getContentSize().width, button->getContentSize().height); button->setZoomScale(0.3f); button->setPressedActionEnabled(true); button->addClickEventListener([this](Ref* sender) { CCLOG("clicked!"); }); _uiLayer->addChild(button); return true; } return false; } // UIButtonIgnoreContentSizeTest UIButtonIgnoreContentSizeTest::UIButtonIgnoreContentSizeTest() : _displayValueLabel(nullptr) { } UIButtonIgnoreContentSizeTest::~UIButtonIgnoreContentSizeTest() { } bool UIButtonIgnoreContentSizeTest::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("Button IgnoreContent Size Test", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 20)); _uiLayer->addChild(_displayValueLabel); // Create the button auto button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->ignoreContentAdaptWithSize(false); button->setContentSize(Size(200,100)); button->setNormalizedPosition(Vec2(0.3f, 0.5f)); button->setTitleText("PLAY GAME"); button->setZoomScale(0.3f); button->setPressedActionEnabled(true); button->addClickEventListener([=](Ref* sender) { CCLOG("clicked!"); button->setScale(1.2f); }); _uiLayer->addChild(button); // Create the button auto button2 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button2->ignoreContentAdaptWithSize(false); button2->setContentSize(Size(200,100)); button2->setNormalizedPosition(Vec2(0.8f, 0.5f)); button2->setTitleText("PLAY GAME"); button2->setZoomScale(0.3f); button2->setPressedActionEnabled(true); button2->addClickEventListener([=](Ref* sender) { button2->runAction(ScaleTo::create(1.0f, 1.2f)); CCLOG("clicked!"); }); _uiLayer->addChild(button2); return true; } return false; } // UIButtonTitleEffectTest UIButtonTitleEffectTest::UIButtonTitleEffectTest() : _displayValueLabel(nullptr) { } UIButtonTitleEffectTest::~UIButtonTitleEffectTest() { } bool UIButtonTitleEffectTest::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("Button Title Effect", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 20)); _uiLayer->addChild(_displayValueLabel); // Create the button auto button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setNormalizedPosition(Vec2(0.3f, 0.5f)); button->setTitleText("PLAY GAME"); button->setTitleFontName("fonts/Marker Felt.ttf"); button->setZoomScale(0.3f); button->setScale(2.0f); button->setPressedActionEnabled(true); Label *title = button->getTitleRenderer(); button->setTitleColor(Color3B::RED); title->enableShadow(Color4B::BLACK,Size(2,-2)); _uiLayer->addChild(button); // Create the button auto button2 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button2->setNormalizedPosition(Vec2(0.8f, 0.5f)); button2->setTitleText("PLAY GAME"); auto title2 = button2->getTitleRenderer(); title2->enableOutline(Color4B::GREEN, 3); _uiLayer->addChild(button2); return true; } return false; } // UIButtonFlipTest UIButtonFlipTest::UIButtonFlipTest() : _displayValueLabel(nullptr) { } UIButtonFlipTest::~UIButtonFlipTest() { } bool UIButtonFlipTest::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("Button X Flipped", "fonts/Marker Felt.ttf",20); _displayValueLabel->setNormalizedPosition(Vec2(0.3, 0.7)); _uiLayer->addChild(_displayValueLabel); // Create the button auto button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setNormalizedPosition(Vec2(0.3f, 0.5f)); button->setTitleText("PLAY GAME"); button->setTitleFontName("fonts/Marker Felt.ttf"); button->setZoomScale(0.3f); button->setScale(2.0f); button->setFlippedX(true); button->setPressedActionEnabled(true); _uiLayer->addChild(button); // Create the button auto button2 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button2->setNormalizedPosition(Vec2(0.8f, 0.5f)); button2->setTitleText("PLAY GAME"); button2->setFlippedY(true); _uiLayer->addChild(button2); auto titleLabel = Text::create("Button Y flipped", "Arial", 20); titleLabel->setNormalizedPosition(Vec2(0.8, 0.7)); this->addChild(titleLabel); return true; } return false; } // UIButtonNormalDefaultTest UIButtonNormalDefaultTest::UIButtonNormalDefaultTest() : _displayValueLabel(nullptr) { } UIButtonNormalDefaultTest::~UIButtonNormalDefaultTest() { } bool UIButtonNormalDefaultTest::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Add the alert Text* alert = Text::create("Button should scale when clicked","fonts/Marker Felt.ttf",20); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the button Button* button = Button::create("cocosui/animationbuttonnormal.png"); button->setPosition(Vec2(widgetSize.width / 2.0f - 80, widgetSize.height / 2.0f + 40)); button->setZoomScale(0.4f); button->setPressedActionEnabled(true); _uiLayer->addChild(button); // Create the button Button* buttonScale9 = Button::create("cocosui/button.png"); // open scale9 render buttonScale9->setScale9Enabled(true); buttonScale9->setPosition(Vec2(widgetSize.width / 2.0f + 50, widgetSize.height / 2.0f + 40)); buttonScale9->setContentSize(Size(150, 70)); buttonScale9->setPressedActionEnabled(true); _uiLayer->addChild(buttonScale9); return true; } return false; } // UIButtonDisableDefaultTest UIButtonDisableDefaultTest::UIButtonDisableDefaultTest() : _displayValueLabel(nullptr) { } UIButtonDisableDefaultTest::~UIButtonDisableDefaultTest() { } bool UIButtonDisableDefaultTest::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add a label in which the button events will be displayed _displayValueLabel = Text::create("", "fonts/Marker Felt.ttf",32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); _uiLayer->addChild(_displayValueLabel); // Add the alert Text* alert = Text::create("Left button will turn normal when clicked","fonts/Marker Felt.ttf",20); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the button Button* button = Button::create("cocosui/animationbuttonnormal.png"); button->setPosition(Vec2(widgetSize.width / 2.0f - 80, widgetSize.height / 2.0f + 40)); button->setZoomScale(0.4f); button->setPressedActionEnabled(true); button->setBright(false); button->addClickEventListener([=](Ref*){ button->setBright(true); }); _uiLayer->addChild(button); // Create the button Button* buttonScale9 = Button::create("cocosui/button.png"); // open scale9 render buttonScale9->setScale9Enabled(true); buttonScale9->setPosition(Vec2(widgetSize.width / 2.0f + 50, widgetSize.height / 2.0f + 40)); buttonScale9->setContentSize(Size(150, 70)); buttonScale9->setPressedActionEnabled(true); buttonScale9->setEnabled(false); buttonScale9->setBright(false); _uiLayer->addChild(buttonScale9); return true; } return false; }