includepaths { . .. "Collision" "Collision/Shapes" "Common" "Dynamics" "Dynamics/Contacts" "Dynamics/Joints" } files { ("Box2D") "*.h" ("Box2D/Collision/Shapes") [Collision/Shapes] "*.h" "*.cpp" ("Box2D/Collision") [Collision] "*.h" "*.cpp" ("Box2D/Common") [Common] "*.h" "*.cpp" ("Box2D/Dynamics/Contacts") [Dynamics/Contacts] "*.h" "*.cpp" ("Box2D/Dynamics/Joints") [Dynamics/Joints] "*.h" "*.cpp" ("Box2D/Dynamics") [Dynamics] "*.h" "*.cpp" }