#ifndef __RESOURCE_H__ #define __RESOURCE_H__ #include "[!output PROJECT_NAME]UnicodeScript_str.h"; [! if CCX_USE_UI_RESOURCE] #include "[!output PROJECT_NAME]_res_c.h" #include "cocos2d.h" const T_ResourceInfo ResInfo[] = { { "CloseNormal", COCOST_ID_BITMAP_CloseNormal }, { "CloseSelected", COCOST_ID_BITMAP_CloseSelected }, }; [! endif] #endif // __RESOURCE_H__