#include "tinyxml2/tinyxml2.h"
#include "flatbuffers/flatbuffers.h"
#include "cocostudio/WidgetReader/NodeReader/NodeReader.h"
#include "cocostudio/CSParseBinary_generated.h"
#include "cocostudio/WidgetReader/SkeletonReader/CSBoneBinary_generated.h"
#include "cocostudio/WidgetReader/SkeletonReader/BoneNodeReader.h"
#include "cocostudio/ActionTimeline/CCBoneNode.h"
USING_NS_CC;
USING_NS_TIMELINE;
using namespace cocostudio;
using namespace flatbuffers;
IMPLEMENT_CLASS_NODE_READER_INFO(BoneNodeReader)
BoneNodeReader::BoneNodeReader()
{
}
BoneNodeReader::~BoneNodeReader()
{
}
static BoneNodeReader* _instanceBoneNodeReader = nullptr;
BoneNodeReader* BoneNodeReader::getInstance()
{
if (_instanceBoneNodeReader == nullptr)
{
_instanceBoneNodeReader = new (std::nothrow) BoneNodeReader();
}
return _instanceBoneNodeReader;
}
void BoneNodeReader::destroyInstance()
{
CC_SAFE_DELETE(_instanceBoneNodeReader);
}
Offset
BoneNodeReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
flatbuffers::FlatBufferBuilder *builder)
{
auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
auto nodeOptions = *(Offset*)(&temp);
float length = 0;
cocos2d::BlendFunc blendFunc = cocos2d::BlendFunc::ALPHA_PREMULTIPLIED;
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
while (attribute)
{
std::string name = attribute->Name();
std::string value = attribute->Value();
if (name == "Length")
{
length = atof(value.c_str());
}
attribute = attribute->Next();
}
const tinyxml2::XMLElement* child = objectData->FirstChildElement();
while (child)
{
std::string name = child->Name();
if (name == "BlendFunc")
{
const tinyxml2::XMLAttribute* battribute = child->FirstAttribute();
while (battribute)
{
name = battribute->Name();
std::string value = battribute->Value();
if (name == "Src")
{
blendFunc.src = atoi(value.c_str());
}
else if (name == "Dst")
{
blendFunc.dst = atoi(value.c_str());
}
battribute = battribute->Next();
}
}
child = child->NextSiblingElement();
}
flatbuffers::BlendFunc f_blendFunc(blendFunc.src, blendFunc.dst);
auto options = CreateBoneOptions(*builder,
nodeOptions,
length,
&f_blendFunc);
return *(Offset*)(&options);
}
void BoneNodeReader::setPropsWithFlatBuffers(cocos2d::Node *node,
const flatbuffers::Table *nodeOptions)
{
auto* bone = static_cast(node);
auto options = (flatbuffers::BoneOptions*)nodeOptions;
float length = options->length();
bone->setDebugDrawLength(length);
auto f_blendFunc = options->blendFunc();
if (f_blendFunc)
{
cocos2d::BlendFunc blendFunc = cocos2d::BlendFunc::ALPHA_PREMULTIPLIED;
blendFunc.src = f_blendFunc->src();
blendFunc.dst = f_blendFunc->dst();
bone->setBlendFunc(blendFunc);
}
}
cocos2d::Node* BoneNodeReader::createNodeWithFlatBuffers(const flatbuffers::Table *nodeOptions)
{
auto bone = BoneNode::create();
// self options
auto options = (flatbuffers::BoneOptions*)nodeOptions;
setPropsWithFlatBuffers(bone, (Table*)options);
// super options (node)
auto nodeReader = NodeReader::getInstance();
nodeReader->setPropsWithFlatBuffers(bone, (Table*)options->nodeOptions());
return bone;
}