-------------------------------- -- @module Spawn -- @extend ActionInterval -- @parent_module cc -------------------------------- -- -- @function [parent=#Spawn] init -- @param self -- @param #array_table arrayOfActions -- @return bool#bool ret (return value: bool) -------------------------------- -- initializes the Spawn action with the 2 actions to spawn -- @function [parent=#Spawn] initWithTwoActions -- @param self -- @param #cc.FiniteTimeAction action1 -- @param #cc.FiniteTimeAction action2 -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Spawn] startWithTarget -- @param self -- @param #cc.Node target -- @return Spawn#Spawn self (return value: cc.Spawn) -------------------------------- -- -- @function [parent=#Spawn] reverse -- @param self -- @return Spawn#Spawn ret (return value: cc.Spawn) -------------------------------- -- -- @function [parent=#Spawn] clone -- @param self -- @return Spawn#Spawn ret (return value: cc.Spawn) -------------------------------- -- -- @function [parent=#Spawn] stop -- @param self -- @return Spawn#Spawn self (return value: cc.Spawn) -------------------------------- -- param time In seconds. -- @function [parent=#Spawn] update -- @param self -- @param #float time -- @return Spawn#Spawn self (return value: cc.Spawn) -------------------------------- -- -- @function [parent=#Spawn] isDone -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Spawn] Spawn -- @param self -- @return Spawn#Spawn self (return value: cc.Spawn) return nil