/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #import "CCApplication.h" #if CC_TARGET_PLATFORM == CC_PLATFORM_IOS #import <UIKit/UIKit.h> #import "math/CCGeometry.h" #import "CCDirectorCaller-ios.h" NS_CC_BEGIN Application* Application::sm_pSharedApplication = 0; Application::Application() { CC_ASSERT(! sm_pSharedApplication); sm_pSharedApplication = this; } Application::~Application() { CC_ASSERT(this == sm_pSharedApplication); sm_pSharedApplication = 0; } int Application::run() { if (applicationDidFinishLaunching()) { [[CCDirectorCaller sharedDirectorCaller] startMainLoop]; } return 0; } void Application::setAnimationInterval(double interval) { [[CCDirectorCaller sharedDirectorCaller] setAnimationInterval: interval ]; } ///////////////////////////////////////////////////////////////////////////////////////////////// // static member function ////////////////////////////////////////////////////////////////////////////////////////////////// Application* Application::getInstance() { CC_ASSERT(sm_pSharedApplication); return sm_pSharedApplication; } // @deprecated Use getInstance() instead Application* Application::sharedApplication() { return Application::getInstance(); } const char * Application::getCurrentLanguageCode() { static char code[3]={0}; NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSArray *languages = [defaults objectForKey:@"AppleLanguages"]; NSString *currentLanguage = [languages objectAtIndex:0]; // get the current language code.(such as English is "en", Chinese is "zh" and so on) NSDictionary* temp = [NSLocale componentsFromLocaleIdentifier:currentLanguage]; NSString * languageCode = [temp objectForKey:NSLocaleLanguageCode]; [languageCode getCString:code maxLength:3 encoding:NSASCIIStringEncoding]; code[2]='\0'; return code; } LanguageType Application::getCurrentLanguage() { // get the current language and country config NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSArray *languages = [defaults objectForKey:@"AppleLanguages"]; NSString *currentLanguage = [languages objectAtIndex:0]; // get the current language code.(such as English is "en", Chinese is "zh" and so on) NSDictionary* temp = [NSLocale componentsFromLocaleIdentifier:currentLanguage]; NSString * languageCode = [temp objectForKey:NSLocaleLanguageCode]; LanguageType ret = LanguageType::ENGLISH; if ([languageCode isEqualToString:@"zh"]) { ret = LanguageType::CHINESE; } else if ([languageCode isEqualToString:@"en"]) { ret = LanguageType::ENGLISH; } else if ([languageCode isEqualToString:@"fr"]){ ret = LanguageType::FRENCH; } else if ([languageCode isEqualToString:@"it"]){ ret = LanguageType::ITALIAN; } else if ([languageCode isEqualToString:@"de"]){ ret = LanguageType::GERMAN; } else if ([languageCode isEqualToString:@"es"]){ ret = LanguageType::SPANISH; } else if ([languageCode isEqualToString:@"nl"]){ ret = LanguageType::DUTCH; } else if ([languageCode isEqualToString:@"ru"]){ ret = LanguageType::RUSSIAN; } else if ([languageCode isEqualToString:@"ko"]){ ret = LanguageType::KOREAN; } else if ([languageCode isEqualToString:@"ja"]){ ret = LanguageType::JAPANESE; } else if ([languageCode isEqualToString:@"hu"]){ ret = LanguageType::HUNGARIAN; } else if ([languageCode isEqualToString:@"pt"]){ ret = LanguageType::PORTUGUESE; } else if ([languageCode isEqualToString:@"ar"]){ ret = LanguageType::ARABIC; } else if ([languageCode isEqualToString:@"nb"]){ ret = LanguageType::NORWEGIAN; } else if ([languageCode isEqualToString:@"pl"]){ ret = LanguageType::POLISH; } else if ([languageCode isEqualToString:@"tr"]){ ret = LanguageType::TURKISH; } else if ([languageCode isEqualToString:@"uk"]){ ret = LanguageType::UKRAINIAN; } else if ([languageCode isEqualToString:@"ro"]){ ret = LanguageType::ROMANIAN; } return ret; } Application::Platform Application::getTargetPlatform() { if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // idiom for iOS <= 3.2, otherwise: [UIDevice userInterfaceIdiom] is faster. { return Platform::OS_IPAD; } else { return Platform::OS_IPHONE; } } bool Application::openURL(const std::string &url) { NSString* msg = [NSString stringWithCString:url.c_str() encoding:NSUTF8StringEncoding]; NSURL* nsUrl = [NSURL URLWithString:msg]; return [[UIApplication sharedApplication] openURL:nsUrl]; } void Application::applicationScreenSizeChanged(int newWidth, int newHeight) { } NS_CC_END #endif // CC_PLATFORM_IOS