Debug
Win32
Release
Win32
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}
HelloLua
Application
true
Unicode
v100
v110
v110_xp
Application
false
Unicode
v100
v110
v110_xp
$(SolutionDir)$(Configuration).win32\
$(Configuration).win32\
true
$(IncludePath)
$(SourcePath);
AllRules.ruleset
$(SolutionDir)$(Configuration).win32\
$(Configuration).win32\
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$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)
$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)
Level3
MultiThreadedDebugDLL
false
EditAndContinue
EnableFastChecks
Disabled
WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)
4267;4251;4244;%(DisableSpecificWarnings)
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Windows
MachineX86
true
$(OutDir);%(AdditionalLibraryDirectories)
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0x0409
$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(IntDir);%(AdditionalIncludeDirectories)
_DEBUG;%(PreprocessorDefinitions)
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Win32
_DEBUG;%(PreprocessorDefinitions)
HelloLua.h
HelloLua_i.c
HelloLua_p.c
true
$(IntDir)/HelloLua.tlb
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocos2d" "$(ProjectDir)..\..\..\" /e /Y
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocosdenshion" "$(ProjectDir)..\..\..\" /e /Y
copy files
$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)
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$(OutDir);%(AdditionalLibraryDirectories)
libcurl_imp.lib;lua51.lib;websockets.lib;%(AdditionalDependencies)
true
0x0409
$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(IntDir);%(AdditionalIncludeDirectories)
NDEBUG;%(PreprocessorDefinitions)
false
Win32
NDEBUG;%(PreprocessorDefinitions)
HelloLua.h
HelloLua_i.c
HelloLua_p.c
true
$(IntDir)/HelloLua.tlb
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocos2d" "$(ProjectDir)..\..\..\" /e /Y
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocosdenshion" "$(ProjectDir)..\..\..\" /e /Y
copy files
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