#ifndef __TestCpp__CustomRootNode__ #define __TestCpp__CustomRootNode__ #include "cocos2d.h" #include "editor-support/cocostudio/WidgetCallBackHandlerProtocol.h" class CustomRootNode : public cocos2d::Node, public cocostudio::WidgetCallBackHandlerProtocol { public: CREATE_FUNC(CustomRootNode) CustomRootNode(); virtual cocos2d::ui::Widget::ccWidgetTouchCallback onLocateTouchCallback(const std::string &callBackName); virtual cocos2d::ui::Widget::ccWidgetClickCallback onLocateClickCallback(const std::string &callBackName); virtual cocos2d::ui::Widget::ccWidgetEventCallback onLocateEventCallback(const std::string &callBackName); void onTouch(cocos2d::Ref* sender, cocos2d::ui::Widget::TouchEventType type); void onClick(cocos2d::Ref* sender); void onEvent(cocos2d::Ref* sender, int eventType); private: std::vector _touchTypes; std::string _click; std::vector _eventTypes; }; #endif /* defined(__TestCpp__CustomRootNode__) */