cmake_minimum_required(VERSION 3.4.1) # Set the name of the project and store it in PROJECT_NAME. Also set the following variables: # PROJECT_SOURCE_DIR (usually the root directory where Oboe has been cloned e.g.) # PROJECT_BINARY_DIR (usually the containing project's binary directory, # e.g. ${OBOE_HOME}/samples/RhythmGame/.externalNativeBuild/cmake/ndkExtractorDebug/x86/oboe-bin) project(oboe) set (oboe_sources src/aaudio/AAudioLoader.cpp src/aaudio/AudioStreamAAudio.cpp src/common/AudioSourceCaller.cpp src/common/AudioStream.cpp src/common/AudioStreamBuilder.cpp src/common/DataConversionFlowGraph.cpp src/common/FilterAudioStream.cpp src/common/FixedBlockAdapter.cpp src/common/FixedBlockReader.cpp src/common/FixedBlockWriter.cpp src/common/LatencyTuner.cpp src/common/OboeExtensions.cpp src/common/SourceFloatCaller.cpp src/common/SourceI16Caller.cpp src/common/SourceI24Caller.cpp src/common/SourceI32Caller.cpp src/common/Utilities.cpp src/common/QuirksManager.cpp src/fifo/FifoBuffer.cpp src/fifo/FifoController.cpp src/fifo/FifoControllerBase.cpp src/fifo/FifoControllerIndirect.cpp src/flowgraph/FlowGraphNode.cpp src/flowgraph/ChannelCountConverter.cpp src/flowgraph/ClipToRange.cpp src/flowgraph/ManyToMultiConverter.cpp src/flowgraph/MonoBlend.cpp src/flowgraph/MonoToMultiConverter.cpp src/flowgraph/MultiToManyConverter.cpp src/flowgraph/MultiToMonoConverter.cpp src/flowgraph/RampLinear.cpp src/flowgraph/SampleRateConverter.cpp src/flowgraph/SinkFloat.cpp src/flowgraph/SinkI16.cpp src/flowgraph/SinkI24.cpp src/flowgraph/SinkI32.cpp src/flowgraph/SourceFloat.cpp src/flowgraph/SourceI16.cpp src/flowgraph/SourceI24.cpp src/flowgraph/SourceI32.cpp src/flowgraph/resampler/IntegerRatio.cpp src/flowgraph/resampler/LinearResampler.cpp src/flowgraph/resampler/MultiChannelResampler.cpp src/flowgraph/resampler/PolyphaseResampler.cpp src/flowgraph/resampler/PolyphaseResamplerMono.cpp src/flowgraph/resampler/PolyphaseResamplerStereo.cpp src/flowgraph/resampler/SincResampler.cpp src/flowgraph/resampler/SincResamplerStereo.cpp src/opensles/AudioInputStreamOpenSLES.cpp src/opensles/AudioOutputStreamOpenSLES.cpp src/opensles/AudioStreamBuffered.cpp src/opensles/AudioStreamOpenSLES.cpp src/opensles/EngineOpenSLES.cpp src/opensles/OpenSLESUtilities.cpp src/opensles/OutputMixerOpenSLES.cpp src/common/StabilizedCallback.cpp src/common/Trace.cpp src/common/Version.cpp ) add_library(oboe ${oboe_sources}) # Specify directories which the compiler should look for headers target_include_directories(oboe PRIVATE src PUBLIC include) # Compile Flags: # Enable -Werror when building debug config # Enable -Ofast target_compile_options(oboe PRIVATE -std=c++17 -Wall -Wextra-semi -Wshadow -Wshadow-field -Ofast "$<$:-Werror>") # Enable logging of D,V for debug builds target_compile_definitions(oboe PUBLIC $<$:OBOE_ENABLE_LOGGING=1>) target_link_libraries(oboe PRIVATE log OpenSLES) # When installing oboe put the libraries in the lib/ folder e.g. lib/arm64-v8a install(TARGETS oboe LIBRARY DESTINATION lib/${ANDROID_ABI} ARCHIVE DESTINATION lib/${ANDROID_ABI}) # Also install the headers install(DIRECTORY include/oboe DESTINATION include)