#ifndef __CustomUI__CustomParticleWidgetTest__ #define __CustomUI__CustomParticleWidgetTest__ #include "cocos2d.h" #include "extensions/cocos-ext.h" #include "BaseTest.h" class CustomParticleWidgetLayer : public cocos2d::Layer { public: CREATE_FUNC(CustomParticleWidgetLayer); virtual bool init() override; }; class CustomParticleWidgetScene : public TestCase { public: CREATE_FUNC(CustomParticleWidgetScene); virtual bool init() override; virtual std::string title() const override { return getTestCaseName(); } }; #endif /* defined(__CustomUI__CustomParticleWidgetTest__) */