-------------------------------- -- @module ParticleFire -- @extend ParticleSystemQuad -- @parent_module cc -------------------------------- -- Create a fire particle system.<br> -- return An autoreleased ParticleFire object. -- @function [parent=#ParticleFire] create -- @param self -- @return ParticleFire#ParticleFire ret (return value: cc.ParticleFire) -------------------------------- -- Create a fire particle system withe a fixed number of particles.<br> -- param numberOfParticles A given number of particles.<br> -- return An autoreleased ParticleFire object.<br> -- js NA -- @function [parent=#ParticleFire] createWithTotalParticles -- @param self -- @param #int numberOfParticles -- @return ParticleFire#ParticleFire ret (return value: cc.ParticleFire) -------------------------------- -- -- @function [parent=#ParticleFire] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ParticleFire] initWithTotalParticles -- @param self -- @param #int numberOfParticles -- @return bool#bool ret (return value: bool) -------------------------------- -- js ctor -- @function [parent=#ParticleFire] ParticleFire -- @param self -- @return ParticleFire#ParticleFire self (return value: cc.ParticleFire) return nil