-------------------------------- -- @module ActionInterval -- @extend FiniteTimeAction -- @parent_module cc -------------------------------- -- Gets the amplitude rate, extension in GridAction
-- return The amplitude rate. -- @function [parent=#ActionInterval] getAmplitudeRate -- @param self -- @return float#float ret (return value: float) -------------------------------- -- initializes the action -- @function [parent=#ActionInterval] initWithDuration -- @param self -- @param #float d -- @return bool#bool ret (return value: bool) -------------------------------- -- Sets the amplitude rate, extension in GridAction
-- param amp The amplitude rate. -- @function [parent=#ActionInterval] setAmplitudeRate -- @param self -- @param #float amp -- @return ActionInterval#ActionInterval self (return value: cc.ActionInterval) -------------------------------- -- How many seconds had elapsed since the actions started to run.
-- return The seconds had elapsed since the actions started to run. -- @function [parent=#ActionInterval] getElapsed -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#ActionInterval] startWithTarget -- @param self -- @param #cc.Node target -- @return ActionInterval#ActionInterval self (return value: cc.ActionInterval) -------------------------------- -- param dt in seconds -- @function [parent=#ActionInterval] step -- @param self -- @param #float dt -- @return ActionInterval#ActionInterval self (return value: cc.ActionInterval) -------------------------------- -- -- @function [parent=#ActionInterval] clone -- @param self -- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval) -------------------------------- -- -- @function [parent=#ActionInterval] reverse -- @param self -- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval) -------------------------------- -- -- @function [parent=#ActionInterval] isDone -- @param self -- @return bool#bool ret (return value: bool) return nil