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-- @module Shaky3D
-- @extend Grid3DAction
-- @parent_module cc
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-- brief Initializes the action with a range, shake Z vertices, grid size and duration.
-- param duration Specify the duration of the Shaky3D action. It's a value in seconds.
-- param gridSize Specify the size of the grid.
-- param range Specify the range of the shaky effect.
-- param shakeZ Specify whether shake on the z axis.
-- return If the Initialization success, return true; otherwise, return false.
-- @function [parent=#Shaky3D] initWithDuration
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #int range
-- @param #bool shakeZ
-- @return bool#bool ret (return value: bool)
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-- brief Create the action with a range, shake Z vertices, a grid and duration.
-- param initWithDuration Specify the duration of the Shaky3D action. It's a value in seconds.
-- param gridSize Specify the size of the grid.
-- param range Specify the range of the shaky effect.
-- param shakeZ Specify whether shake on the z axis.
-- return If the creation success, return a pointer of Shaky3D action; otherwise, return nil.
-- @function [parent=#Shaky3D] create
-- @param self
-- @param #float initWithDuration
-- @param #size_table gridSize
-- @param #int range
-- @param #bool shakeZ
-- @return Shaky3D#Shaky3D ret (return value: cc.Shaky3D)
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--
-- @function [parent=#Shaky3D] clone
-- @param self
-- @return Shaky3D#Shaky3D ret (return value: cc.Shaky3D)
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--
-- @function [parent=#Shaky3D] update
-- @param self
-- @param #float time
-- @return Shaky3D#Shaky3D self (return value: cc.Shaky3D)
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--
-- @function [parent=#Shaky3D] Shaky3D
-- @param self
-- @return Shaky3D#Shaky3D self (return value: cc.Shaky3D)
return nil