-------------------------------- -- @module AtlasNode -- @extend Node,TextureProtocol -------------------------------- -- @function [parent=#AtlasNode] updateAtlasValues -- @param self -------------------------------- -- @function [parent=#AtlasNode] getTexture -- @param self -- @return Texture2D#Texture2D ret (return value: cc.Texture2D) -------------------------------- -- @function [parent=#AtlasNode] setTextureAtlas -- @param self -- @param #cc.TextureAtlas textureatlas -------------------------------- -- @function [parent=#AtlasNode] getTextureAtlas -- @param self -- @return TextureAtlas#TextureAtlas ret (return value: cc.TextureAtlas) -------------------------------- -- @function [parent=#AtlasNode] getQuadsToDraw -- @param self -- @return long#long ret (return value: long) -------------------------------- -- @function [parent=#AtlasNode] setTexture -- @param self -- @param #cc.Texture2D texture2d -------------------------------- -- @function [parent=#AtlasNode] setQuadsToDraw -- @param self -- @param #long long -------------------------------- -- @function [parent=#AtlasNode] create -- @param self -- @param #string str -- @param #int int -- @param #int int -- @param #int int -- @return AtlasNode#AtlasNode ret (return value: cc.AtlasNode) -------------------------------- -- @function [parent=#AtlasNode] draw -- @param self -- @param #cc.Renderer renderer -- @param #matrix_table matrix -- @param #bool bool -------------------------------- -- @function [parent=#AtlasNode] isOpacityModifyRGB -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#AtlasNode] setColor -- @param self -- @param #color3b_table color3b -------------------------------- -- @function [parent=#AtlasNode] getColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#AtlasNode] setOpacityModifyRGB -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#AtlasNode] setOpacity -- @param self -- @param #unsigned char char return nil