/**************************************************************************** Copyright (c) 2013-2017 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __UIIMAGEVIEW_H__ #define __UIIMAGEVIEW_H__ #include "ui/UIWidget.h" #include "ui/GUIExport.h" /** * @addtogroup ui * @{ */ NS_CC_BEGIN struct CC_DLL ResourceData; namespace ui { class Scale9Sprite; /** * @brief A widget to display images. */ class CC_GUI_DLL ImageView : public Widget { DECLARE_CLASS_GUI_INFO public: /** * Default constructor * @js ctor * @lua new */ ImageView(); /** * Default destructor * @js NA * @lua NA */ virtual ~ImageView(); /** * Create a empty ImageView. */ static ImageView* create(); /** * Create a imageview with a image name. * * @param imageFileName file name of texture. * @param texType @see `Widget::TextureResType` * @return A ImageView instance. */ static ImageView* create(const std::string& imageFileName, TextureResType texType = TextureResType::LOCAL); /** * Load texture for imageview. * * @param fileName file name of texture. * @param texType @see `Widget::TextureResType` */ void loadTexture(const std::string& fileName,TextureResType texType = TextureResType::LOCAL); /** * Updates the texture rect of the ImageView in points. * It will call setTextureRect:rotated:untrimmedSize with rotated = NO, and utrimmedSize = rect.size. */ void setTextureRect(const Rect& rect); /** * Enable scale9 renderer. * * @param enabled Set to true will use scale9 renderer, false otherwise. */ void setScale9Enabled(bool enabled); /** * Query whether button is using scale9 renderer or not. *@return whether button use scale9 renderer or not. */ bool isScale9Enabled()const; /** * Sets capInsets for imageview. * The capInsets affects the ImageView's renderer only if `setScale9Enabled(true)` is called. * * @param capInsets capinsets for imageview */ void setCapInsets(const Rect &capInsets); /** * Get ImageView's capInsets size. * @return Query capInsets size in Rect * @see `setCapInsets(const Rect&)` */ const Rect& getCapInsets()const; //override methods. virtual void ignoreContentAdaptWithSize(bool ignore) override; virtual std::string getDescription() const override; virtual Size getVirtualRendererSize() const override; virtual Node* getVirtualRenderer() override; ResourceData getRenderFile(); virtual void setGLProgram(GLProgram* glProgram) override; virtual void setGLProgramState(cocos2d::GLProgramState* glProgramState) override; CC_CONSTRUCTOR_ACCESS: //initializes state of widget. virtual bool init() override; virtual bool init(const std::string& imageFileName, TextureResType texType = TextureResType::LOCAL); protected: virtual void initRenderer() override; virtual void onSizeChanged() override; virtual void adaptRenderers() override; void loadTexture(SpriteFrame* spriteframe); void setupTexture(); void imageTextureScaleChangedWithSize(); virtual Widget* createCloneInstance() override; virtual void copySpecialProperties(Widget* model) override; protected: bool _scale9Enabled; bool _prevIgnoreSize; Rect _capInsets; Scale9Sprite* _imageRenderer; TextureResType _imageTexType; Size _imageTextureSize; bool _imageRendererAdaptDirty; std::string _textureFile; }; } NS_CC_END // end of ui group /// @} #endif /* defined(__CocoGUI__ImageView__) */