#ifndef __cocos2dx_experimental_h__ #define __cocos2dx_experimental_h__ #include "jsapi.h" #include "jsfriendapi.h" extern JSClass *jsb_cocos2d_experimental_SpritePolygon_class; extern JSObject *jsb_cocos2d_experimental_SpritePolygon_prototype; bool js_cocos2dx_experimental_SpritePolygon_constructor(JSContext *cx, uint32_t argc, jsval *vp); void js_cocos2dx_experimental_SpritePolygon_finalize(JSContext *cx, JSObject *obj); void js_register_cocos2dx_experimental_SpritePolygon(JSContext *cx, JS::HandleObject global); void register_all_cocos2dx_experimental(JSContext* cx, JS::HandleObject obj); bool js_cocos2dx_experimental_SpritePolygon_setTexture(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_experimental_SpritePolygon_initWithTexture(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_experimental_SpritePolygon_showDebug(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_experimental_SpritePolygon_getTexture(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_experimental_SpritePolygon_getArea(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_experimental_SpritePolygon_initWithMarching(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_experimental_SpritePolygon_getVertCount(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_experimental_SpritePolygon_getTrianglesCount(JSContext *cx, uint32_t argc, jsval *vp); #endif