LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := game_logic LOCAL_SRC_FILES := AppDelegate.cpp \ HelloWorldScene.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../cocos2dx \ $(LOCAL_PATH)/../../cocos2dx/platform \ $(LOCAL_PATH)/../../cocos2dx/include \ $(LOCAL_PATH)/../../CocosDenshion/include \ $(LOCAL_PATH)/../../cocos2dx/lua_support LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/../android/libs/$(TARGET_ARCH_ABI)) \ -lcocos2d -lcocosdenshion \ -L$(call host-path, $(LOCAL_PATH)/../../cocos2dx/platform/third_party/android/libraries/$(TARGET_ARCH_ABI)) -lcurl include $(BUILD_SHARED_LIBRARY)