/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ #ifndef __SAMPLE_SCENE_H__ #define __SAMPLE_SCENE_H__ #include "cocos2d.h" #include class LAppView; class SampleScene : public ax::Scene { public: static ax::Scene* createScene(); static SampleScene* getInstance(); virtual bool init() override; virtual void update(float delta) override; virtual void onExit() override; // a selector callback void menuCloseCallback(ax::Ref* pSender); void menuChangeCallback(ax::Ref* pSender); // implement the "static create()" method manually CREATE_FUNC(SampleScene); // constructor SampleScene(); private: LAppView* _pView; ax::MenuItemImage* _changeItem; ax::MenuItemImage* _closeItem; }; #endif // __SAMPLE_SCENE_H__