#include "VertexLayout.h" #include "base/ccMacros.h" #include CC_BACKEND_BEGIN void VertexLayout::setAttribute(const std::string &name, unsigned int index, VertexFormat format, unsigned int offset, bool needToBeNormallized) { if (_attributes.find(name) != _attributes.end()) { //CCLOG("warning: vertex attribute '%s' already set", name.c_str()); } _attributes[name] = { name, index, format, offset, needToBeNormallized }; } void VertexLayout::setLayout(unsigned int stride, VertexStepMode stepMode) { _stride = stride; _stepMode = stepMode; } CC_BACKEND_END