-------------------------------- -- @module Scale9Sprite -- @extend Node -- @parent_module ccui -------------------------------- -- @function [parent=#Scale9Sprite] disableCascadeColor -- @param self -------------------------------- -- @function [parent=#Scale9Sprite] updateWithSprite -- @param self -- @param #cc.Sprite sprite -- @param #rect_table rect -- @param #bool bool -- @param #rect_table rect -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] isFlippedX -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] setFlippedY -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Scale9Sprite] setFlippedX -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Scale9Sprite] setScale9Enabled -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Scale9Sprite] disableCascadeOpacity -- @param self -------------------------------- -- @function [parent=#Scale9Sprite] setInsetBottom -- @param self -- @param #float float -------------------------------- -- @overload self, string -- @overload self, string, rect_table -- @function [parent=#Scale9Sprite] initWithSpriteFrameName -- @param self -- @param #string str -- @param #rect_table rect -- @return bool#bool ret (retunr value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] getSprite -- @param self -- @return Sprite#Sprite ret (return value: cc.Sprite) -------------------------------- -- @function [parent=#Scale9Sprite] setInsetTop -- @param self -- @param #float float -------------------------------- -- @overload self, cc.Sprite, rect_table, bool, rect_table -- @overload self -- @overload self, cc.Sprite, rect_table, rect_table -- @function [parent=#Scale9Sprite] init -- @param self -- @param #cc.Sprite sprite -- @param #rect_table rect -- @param #bool bool -- @param #rect_table rect -- @return bool#bool ret (retunr value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] setPreferredSize -- @param self -- @param #size_table size -------------------------------- -- @function [parent=#Scale9Sprite] getInsetRight -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#Scale9Sprite] setSpriteFrame -- @param self -- @param #cc.SpriteFrame spriteframe -------------------------------- -- @function [parent=#Scale9Sprite] getInsetBottom -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#Scale9Sprite] resizableSpriteWithCapInsets -- @param self -- @param #rect_table rect -- @return Scale9Sprite#Scale9Sprite ret (return value: ccui.Scale9Sprite) -------------------------------- -- @function [parent=#Scale9Sprite] isScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] getCapInsets -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- @function [parent=#Scale9Sprite] getOriginalSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @overload self, string, rect_table -- @overload self, string, rect_table, rect_table -- @overload self, rect_table, string -- @overload self, string -- @function [parent=#Scale9Sprite] initWithFile -- @param self -- @param #string str -- @param #rect_table rect -- @param #rect_table rect -- @return bool#bool ret (retunr value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] getInsetTop -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#Scale9Sprite] setInsetLeft -- @param self -- @param #float float -------------------------------- -- @overload self, cc.SpriteFrame -- @overload self, cc.SpriteFrame, rect_table -- @function [parent=#Scale9Sprite] initWithSpriteFrame -- @param self -- @param #cc.SpriteFrame spriteframe -- @param #rect_table rect -- @return bool#bool ret (retunr value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] getPreferredSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#Scale9Sprite] setCapInsets -- @param self -- @param #rect_table rect -------------------------------- -- @function [parent=#Scale9Sprite] isFlippedY -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Scale9Sprite] getInsetLeft -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#Scale9Sprite] setInsetRight -- @param self -- @param #float float -------------------------------- -- @overload self, string, rect_table, rect_table -- @overload self -- @overload self, rect_table, string -- @overload self, string, rect_table -- @overload self, string -- @function [parent=#Scale9Sprite] create -- @param self -- @param #string str -- @param #rect_table rect -- @param #rect_table rect -- @return Scale9Sprite#Scale9Sprite ret (retunr value: ccui.Scale9Sprite) -------------------------------- -- @overload self, string, rect_table -- @overload self, string -- @function [parent=#Scale9Sprite] createWithSpriteFrameName -- @param self -- @param #string str -- @param #rect_table rect -- @return Scale9Sprite#Scale9Sprite ret (retunr value: ccui.Scale9Sprite) -------------------------------- -- @overload self, cc.SpriteFrame, rect_table -- @overload self, cc.SpriteFrame -- @function [parent=#Scale9Sprite] createWithSpriteFrame -- @param self -- @param #cc.SpriteFrame spriteframe -- @param #rect_table rect -- @return Scale9Sprite#Scale9Sprite ret (retunr value: ccui.Scale9Sprite) -------------------------------- -- @function [parent=#Scale9Sprite] setAnchorPoint -- @param self -- @param #vec2_table vec2 -------------------------------- -- @function [parent=#Scale9Sprite] updateDisplayedOpacity -- @param self -- @param #unsigned char char -------------------------------- -- @function [parent=#Scale9Sprite] cleanup -- @param self -------------------------------- -- @function [parent=#Scale9Sprite] updateDisplayedColor -- @param self -- @param #color3b_table color3b -------------------------------- -- @function [parent=#Scale9Sprite] setContentSize -- @param self -- @param #size_table size -------------------------------- -- @function [parent=#Scale9Sprite] Scale9Sprite -- @param self return nil