options { module_path="../../../cocos2dx/proj.marmalade/;../../../CocosDenshion/proj.marmalade/" s3e-data-dir = "../Resources/sd/" } includepaths { ../Classes } subprojects { IwGL cocos2dx CocosDenshion } assets { (data) background-music-aac.wav pew-pew-lei.wav CloseNormal.png CloseSelected.png Player.png Projectile.png Target.png (data/fonts) arial.ttf Marker Felt.ttf } files { [Main] (src) Main.h Main.cpp (../Classes) AppDelegate.h AppDelegate.cpp GameOverScene.cpp GameOverScene.h HelloWorldScene.cpp HelloWorldScene.h }