/* -*- tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ft=javascript ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; /* Root actor for the remote debugging protocol. */ /** * Methods shared between RootActor and BrowserTabActor. */ /** * Populate |this._extraActors| as specified by |aFactories|, reusing whatever * actors are already there. Add all actors in the final extra actors table to * |aPool|. * * The root actor and the tab actor use this to instantiate actors that other * parts of the browser have specified with DebuggerServer.addTabActor antd * DebuggerServer.addGlobalActor. * * @param aFactories * An object whose own property names are the names of properties to add to * some reply packet (say, a tab actor grip or the "listTabs" response * form), and whose own property values are actor constructor functions, as * documented for addTabActor and addGlobalActor. * * @param this * The BrowserRootActor or BrowserTabActor with which the new actors will * be associated. It should support whatever API the |aFactories| * constructor functions might be interested in, as it is passed to them. * For the sake of CommonCreateExtraActors itself, it should have at least * the following properties: * * - _extraActors * An object whose own property names are factory table (and packet) * property names, and whose values are no-argument actor constructors, * of the sort that one can add to an ActorPool. * * - conn * The DebuggerServerConnection in which the new actors will participate. * * - actorID * The actor's name, for use as the new actors' parentID. */ function CommonCreateExtraActors(aFactories, aPool) { // Walk over global actors added by extensions. for (let name in aFactories) { let actor = this._extraActors[name]; if (!actor) { actor = aFactories[name].bind(null, this.conn, this); actor.prototype = aFactories[name].prototype; actor.parentID = this.actorID; this._extraActors[name] = actor; } aPool.addActor(actor); } } /** * Append the extra actors in |this._extraActors|, constructed by a prior call * to CommonCreateExtraActors, to |aObject|. * * @param aObject * The object to which the extra actors should be added, under the * property names given in the |aFactories| table passed to * CommonCreateExtraActors. * * @param this * The BrowserRootActor or BrowserTabActor whose |_extraActors| table we * should use; see above. */ function CommonAppendExtraActors(aObject) { for (let name in this._extraActors) { let actor = this._extraActors[name]; aObject[name] = actor.actorID; } } /** * Create a remote debugging protocol root actor. * * @param aConnection * The DebuggerServerConnection whose root actor we are constructing. * * @param aParameters * The properties of |aParameters| provide backing objects for the root * actor's requests; if a given property is omitted from |aParameters|, the * root actor won't implement the corresponding requests or notifications. * Supported properties: * * - tabList: a live list (see below) of tab actors. If present, the * new root actor supports the 'listTabs' request, providing the live * list's elements as its tab actors, and sending 'tabListChanged' * notifications when the live list's contents change. One actor in * this list must have a true '.selected' property. * * - globalActorFactories: an object |A| describing further actors to * attach to the 'listTabs' reply. This is the type accumulated by * DebuggerServer.addGlobalActor. For each own property |P| of |A|, * the root actor adds a property named |P| to the 'listTabs' * reply whose value is the name of an actor constructed by * |A[P]|. * * - onShutdown: a function to call when the root actor is disconnected. * * Instance properties: * * - applicationType: the string the root actor will include as the * "applicationType" property in the greeting packet. By default, this * is "browser". * * Live lists: * * A "live list", as used for the |tabList|, is an object that presents a * list of actors, and also notifies its clients of changes to the list. A * live list's interface is two properties: * * - iterator: a method that returns an iterator. A for-of loop will call * this method to obtain an iterator for the loop, so if LL is * a live list, one can simply write 'for (i of LL) ...'. * * - onListChanged: a handler called, with no arguments, when the set of * values the iterator would produce has changed since the last * time 'iterator' was called. This may only be set to null or a * callable value (one for which the typeof operator returns * 'function'). (Note that the live list will not call the * onListChanged handler until the list has been iterated over * once; if nobody's seen the list in the first place, nobody * should care if its contents have changed!) * * When the list changes, the list implementation should ensure that any * actors yielded in previous iterations whose referents (tabs) still exist * get yielded again in subsequent iterations. If the underlying referent * is the same, the same actor should be presented for it. * * The root actor registers an 'onListChanged' handler on the appropriate * list when it may need to send the client 'tabListChanged' notifications, * and is careful to remove the handler whenever it does not need to send * such notifications (including when it is disconnected). This means that * live list implementations can use the state of the handler property (set * or null) to install and remove observers and event listeners. * * Note that, as the only way for the root actor to see the members of the * live list is to begin an iteration over the list, the live list need not * actually produce any actors until they are reached in the course of * iteration: alliterative lazy live lists. */ function RootActor(aConnection, aParameters) { this.conn = aConnection; this._parameters = aParameters; this._onTabListChanged = this.onTabListChanged.bind(this); this._onAddonListChanged = this.onAddonListChanged.bind(this); this._extraActors = {}; } RootActor.prototype = { constructor: RootActor, applicationType: "browser", /** * Return a 'hello' packet as specified by the Remote Debugging Protocol. */ sayHello: function() { return { from: this.actorID, applicationType: this.applicationType, /* This is not in the spec, but it's used by tests. */ testConnectionPrefix: this.conn.prefix, traits: { sources: true, editOuterHTML: true } }; }, /** * This is true for the root actor only, used by some child actors */ get isRootActor() true, /** * The (chrome) window, for use by child actors */ get window() Services.wm.getMostRecentWindow(DebuggerServer.chromeWindowType), /** * Disconnects the actor from the browser window. */ disconnect: function() { /* Tell the live lists we aren't watching any more. */ if (this._parameters.tabList) { this._parameters.tabList.onListChanged = null; } if (this._parameters.addonList) { this._parameters.addonList.onListChanged = null; } if (typeof this._parameters.onShutdown === 'function') { this._parameters.onShutdown(); } this._extraActors = null; }, /* The 'listTabs' request and the 'tabListChanged' notification. */ /** * Handles the listTabs request. The actors will survive until at least * the next listTabs request. */ onListTabs: function() { let tabList = this._parameters.tabList; if (!tabList) { return { from: this.actorID, error: "noTabs", message: "This root actor has no browser tabs." }; } /* * Walk the tab list, accumulating the array of tab actors for the * reply, and moving all the actors to a new ActorPool. We'll * replace the old tab actor pool with the one we build here, thus * retiring any actors that didn't get listed again, and preparing any * new actors to receive packets. */ let newActorPool = new ActorPool(this.conn); let tabActorList = []; let selected; return tabList.getList().then((tabActors) => { for (let tabActor of tabActors) { if (tabActor.selected) { selected = tabActorList.length; } tabActor.parentID = this.actorID; newActorPool.addActor(tabActor); tabActorList.push(tabActor); } /* DebuggerServer.addGlobalActor support: create actors. */ this._createExtraActors(this._parameters.globalActorFactories, newActorPool); /* * Drop the old actorID -> actor map. Actors that still mattered were * added to the new map; others will go away. */ if (this._tabActorPool) { this.conn.removeActorPool(this._tabActorPool); } this._tabActorPool = newActorPool; this.conn.addActorPool(this._tabActorPool); let reply = { "from": this.actorID, "selected": selected || 0, "tabs": [actor.form() for (actor of tabActorList)], }; /* DebuggerServer.addGlobalActor support: name actors in 'listTabs' reply. */ this._appendExtraActors(reply); /* * Now that we're actually going to report the contents of tabList to * the client, we're responsible for letting the client know if it * changes. */ tabList.onListChanged = this._onTabListChanged; return reply; }); }, onTabListChanged: function () { this.conn.send({ from: this.actorID, type:"tabListChanged" }); /* It's a one-shot notification; no need to watch any more. */ this._parameters.tabList.onListChanged = null; }, onListAddons: function () { let addonList = this._parameters.addonList; if (!addonList) { return { from: this.actorID, error: "noAddons", message: "This root actor has no browser addons." }; } return addonList.getList().then((addonActors) => { let addonActorPool = new ActorPool(this.conn); for (let addonActor of addonActors) { addonActorPool.addActor(addonActor); } if (this._addonActorPool) { this.conn.removeActorPool(this._addonActorPool); } this._addonActorPool = addonActorPool; this.conn.addActorPool(this._addonActorPool); addonList.onListChanged = this._onAddonListChanged; return { "from": this.actorID, "addons": [addonActor.form() for (addonActor of addonActors)] }; }); }, onAddonListChanged: function () { this.conn.send({ from: this.actorID, type: "addonListChanged" }); this._parameters.addonList.onListChanged = null; }, /* This is not in the spec, but it's used by tests. */ onEcho: function (aRequest) { /* * Request packets are frozen. Copy aRequest, so that * DebuggerServerConnection.onPacket can attach a 'from' property. */ return JSON.parse(JSON.stringify(aRequest)); }, /* Support for DebuggerServer.addGlobalActor. */ _createExtraActors: CommonCreateExtraActors, _appendExtraActors: CommonAppendExtraActors, /* ThreadActor hooks. */ /** * Prepare to enter a nested event loop by disabling debuggee events. */ preNest: function() { // Disable events in all open windows. let e = windowMediator.getEnumerator(null); while (e.hasMoreElements()) { let win = e.getNext(); let windowUtils = win.QueryInterface(Ci.nsIInterfaceRequestor) .getInterface(Ci.nsIDOMWindowUtils); windowUtils.suppressEventHandling(true); windowUtils.suspendTimeouts(); } }, /** * Prepare to exit a nested event loop by enabling debuggee events. */ postNest: function(aNestData) { // Enable events in all open windows. let e = windowMediator.getEnumerator(null); while (e.hasMoreElements()) { let win = e.getNext(); let windowUtils = win.QueryInterface(Ci.nsIInterfaceRequestor) .getInterface(Ci.nsIDOMWindowUtils); windowUtils.resumeTimeouts(); windowUtils.suppressEventHandling(false); } }, /* ChromeDebuggerActor hooks. */ /** * Add the specified actor to the default actor pool connection, in order to * keep it alive as long as the server is. This is used by breakpoints in the * thread and chrome debugger actors. * * @param actor aActor * The actor object. */ addToParentPool: function(aActor) { this.conn.addActor(aActor); }, /** * Remove the specified actor from the default actor pool. * * @param BreakpointActor aActor * The actor object. */ removeFromParentPool: function(aActor) { this.conn.removeActor(aActor); } } RootActor.prototype.requestTypes = { "listTabs": RootActor.prototype.onListTabs, "listAddons": RootActor.prototype.onListAddons, "echo": RootActor.prototype.onEcho };