$(MSBuildThisFileDirectory)..\..\ $(EngineRoot)cocos;$(EngineRoot)cocos/editor-support;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES;$(EngineRoot)external\freetype2\include\win32\freetype2;$(EngineRoot)external\freetype2\include\win32\;$(EngineRoot)external _VARIADIC_MAX=10;%(PreprocessorDefinitions) false $(EngineRoot) true