/**************************************************************************** Copyright (c) 2014-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. Copyright (c) 2022 Bytedance Inc. https://axmolengine.github.io/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "ui/UIVideoPlayer.h" // Now, common implementation based on redesigned MediaEngine is enable for windows and macOS #if defined(_WIN32) || defined(__APPLE__) # include # include # include # include "base/CCDirector.h" # include "base/CCEventListenerKeyboard.h" # include "platform/CCFileUtils.h" # include "ui/UIHelper.h" # include "media/MediaEngine.h" # include "ui/LayoutHelper.h" # include "yasio/core/byte_buffer.hpp" //----------------------------------------------------------------------------------------------------------- USING_NS_AX; //----------------------------------------------------------------------------------------------------------- # define PS_SET_UNIFORM(ps, name, value) \ do \ { \ decltype(value) __v = value; \ auto __loc = (ps)->getUniformLocation(name); \ (ps)->setUniform(__loc, &__v, sizeof(__v)); \ } while (false) # define PS_SET_UNIFORM_R(ps, name, value) \ do \ { \ auto __loc = (ps)->getUniformLocation(name); \ (ps)->setUniform(__loc, &value, sizeof(value)); \ } while (false) using namespace ax::ui; namespace { struct PrivateVideoDescriptor { MediaEngine* _vplayer = nullptr; Texture2D* _vtexture = nullptr; Texture2D* _vchromaTexture = nullptr; Sprite* _vrender = nullptr; MEVideoPixelDesc _vpixelDesc; Vec2 _originalViewSize; bool _scaleDirty = false; void closePlayer() { if (_vplayer) _vplayer->Close(); } void rescaleTo(VideoPlayer* videoView) { auto& videoSize = _vrender->getContentSize(); if (videoSize.x > 0 && videoSize.y > 0) { // rescale video to view node auto& viewSize = videoView->getContentSize(); if (viewSize.x > 0 && viewSize.y > 0) { if (!videoView->isKeepAspectRatioEnabled()) { _vrender->setScale(viewSize.x / videoSize.x, viewSize.y / videoSize.y); } else { const auto aspectRatio = (std::min)(viewSize.x / videoSize.x, viewSize.y / (videoSize.y)); _vrender->setScale(aspectRatio); } LayoutHelper::centerNode(_vrender); _vrender->setVisible(true); } else _vrender->setVisible(false); } _scaleDirty = false; } static void updateColorTransform(backend::ProgramState* ps, bool bFullColorRange) { // clang-format off // 1.16438356 ~= 255/219.0 const Mat4 colorTransform = bFullColorRange ? Mat4{ // 709Scaled 1.16438356f, 0.00000000f, 1.79265225f, 0.0f, 1.16438356f, -0.213237017f, - 0.533004045f, 0.0f, 1.16438356f, 2.11241937f, 0.00000000f, 0.0f, 0.0627451017f, 0.501960814f, 0.501960814f, 0.0f // YUVOffset8Bits: 16/255.0f, 128/255.0f, 128/255.0f } : Mat4 { // 709Unscaled 1.000000f, 0.0000000f, 1.57472198f, 0.0f, 1.000000f, -0.187314089f, -0.46820747f, 0.0f, 1.000000f, 1.85561536f, 0.0000000f, 0.0f, 0.0627451f, 0.5019608f, 0.50196081f, 0.0f }; // clang-format on PS_SET_UNIFORM_R(ps, "colorTransform", colorTransform); } }; } // namespace static std::unique_ptr _meFactory = CreatePlatformMediaEngineFactory(); VideoPlayer::VideoPlayer() : _fullScreenDirty(false) , _fullScreenEnabled(false) , _keepAspectRatioEnabled(false) , _videoPlayerIndex(-1) , _eventCallback(nullptr) , _isPlaying(false) , _isLooping(false) , _isUserInputEnabled(true) , _styleType(StyleType::DEFAULT) { auto pvd = new PrivateVideoDescriptor{}; _videoContext = pvd; # if AX_VIDEOPLAYER_DEBUG_DRAW _debugDrawNode = DrawNode::create(); addChild(_debugDrawNode); # endif // Initialize mediaPlayer backend pvd->_vplayer = _meFactory->CreateMediaEngine(); if (pvd->_vplayer) { /// create video render sprite pvd->_vrender = new Sprite(); pvd->_vrender->init(); pvd->_vrender->setAutoUpdatePS(false); this->addProtectedChild(pvd->_vrender); /// setup media event callback pvd->_vplayer->SetMediaEventCallback([=](MEMediaEventType event) { switch (event) { case MEMediaEventType::Playing: if (!isPlaying()) onPlayEvent((int)EventType::PLAYING); break; case MEMediaEventType::Paused: onPlayEvent((int)EventType::PAUSED); break; case MEMediaEventType::Stopped: onPlayEvent((int)EventType::STOPPED); break; /* Raised by a media source when a presentation ends. This event signals that all streams in the presentation are complete. The Media Session forwards this event to the application. */ // case MEEndOfPresentation: // onPlayEvent((int)EventType::COMPLETED); // break; /* Raised by the Media Session when it has finished playing the last presentation in the playback queue. * We send complete event at this case */ case MEMediaEventType::Completed: onPlayEvent((int)EventType::COMPLETED); break; case MEMediaEventType::Error: onPlayEvent((int)EventType::ERROR); break; } }); } else { ax::log("Create VideoPlayer backend failed"); } } VideoPlayer::~VideoPlayer() { auto pvd = reinterpret_cast(_videoContext); removeAllProtectedChildren(); if (pvd->_vplayer) _meFactory->DestroyMediaEngine(pvd->_vplayer); AX_SAFE_RELEASE(pvd->_vrender); AX_SAFE_RELEASE(pvd->_vtexture); AX_SAFE_RELEASE(pvd->_vchromaTexture); delete pvd; } void VideoPlayer::setFileName(std::string_view fileName) { auto fullPath = FileUtils::getInstance()->fullPathForFilename(fileName); fullPath.insert(fullPath.begin(), FILE_URL_SCHEME.begin(), FILE_URL_SCHEME.end()); if (fullPath != _videoURL) { reinterpret_cast(_videoContext)->closePlayer(); _videoURL = std::move(fullPath); } _videoSource = VideoPlayer::Source::FILENAME; } void VideoPlayer::setURL(std::string_view videoUrl) { if (_videoURL != videoUrl) { reinterpret_cast(_videoContext)->closePlayer(); _videoURL = videoUrl; } _videoSource = VideoPlayer::Source::URL; } void VideoPlayer::setLooping(bool looping) { _isLooping = looping; auto pvd = reinterpret_cast(_videoContext); if (pvd->_vplayer) pvd->_vplayer->SetLoop(looping); } void VideoPlayer::setUserInputEnabled(bool enableInput) { _isUserInputEnabled = enableInput; } void VideoPlayer::setStyle(StyleType style) { _styleType = style; } void VideoPlayer::draw(Renderer* renderer, const Mat4& transform, uint32_t flags) { ax::ui::Widget::draw(renderer, transform, flags); auto pvd = reinterpret_cast(_videoContext); auto vrender = pvd->_vrender; auto vplayer = pvd->_vplayer; if (!vrender || !vplayer) return; if (vrender->isVisible() && isPlaying()) { // render 1 video sample if avaiable vplayer->TransferVideoFrame([this, pvd](const ax::MEVideoFrame& frame){ auto pixelFormat = frame._vpd._PF; auto bPixelDescChnaged = !frame._vpd.equals(pvd->_vpixelDesc); if (bPixelDescChnaged) { pvd->_vpixelDesc = frame._vpd; AX_SAFE_RELEASE(pvd->_vtexture); pvd->_vtexture = new Texture2D(); // deault is Sampler Filter is: LINEAR AX_SAFE_RELEASE_NULL(pvd->_vchromaTexture); if (pixelFormat >= MEVideoPixelFormat::YUY2) { // use separated texture we can set differrent sample filter pvd->_vchromaTexture = new Texture2D(); // Sampler Filter: NEAREST pvd->_vchromaTexture->setAliasTexParameters(); } auto programManager = ProgramManager::getInstance(); switch (pixelFormat) { case MEVideoPixelFormat::YUY2: pvd->_vrender->setProgramState(backend::ProgramType::VIDEO_TEXTURE_YUY2); break; case MEVideoPixelFormat::NV12: pvd->_vrender->setProgramState(backend::ProgramType::VIDEO_TEXTURE_NV12); break; case MEVideoPixelFormat::BGR32: pvd->_vrender->setProgramState(backend::ProgramType::VIDEO_TEXTURE_BGR32); break; default: pvd->_vrender->setProgramState(backend::ProgramType::VIDEO_TEXTURE_RGB32); } } auto& bufferDim = frame._vpd._dim; switch (pixelFormat) { case MEVideoPixelFormat::YUY2: { pvd->_vtexture->updateWithData(frame._dataPointer, frame._dataLen, PixelFormat::LA8, PixelFormat::LA8, bufferDim.x, bufferDim.y, false, 0); pvd->_vchromaTexture->updateWithData(frame._dataPointer, frame._dataLen, PixelFormat::RGBA8, PixelFormat::RGBA8, bufferDim.x >> 1, bufferDim.y, false, 0); break; } case MEVideoPixelFormat::NV12: { pvd->_vtexture->updateWithData(frame._dataPointer, bufferDim.x * bufferDim.y, PixelFormat::A8, PixelFormat::A8, bufferDim.x, bufferDim.y, false, 0); pvd->_vchromaTexture->updateWithData(frame._cbcrDataPointer, (bufferDim.x * bufferDim.y) >> 1, PixelFormat::RG8, PixelFormat::RG8, bufferDim.x >> 1, bufferDim.y >> 1, false, 0); break; } case MEVideoPixelFormat::RGB32: case MEVideoPixelFormat::BGR32: pvd->_vtexture->updateWithData(frame._dataPointer, frame._dataLen, PixelFormat::RGBA8, PixelFormat::RGBA8, bufferDim.x, bufferDim.y, false, 0); break; default:; } if (bPixelDescChnaged) { pvd->_vrender->setTexture(pvd->_vtexture); pvd->_vrender->setTextureRect(ax::Rect{Vec2::ZERO, Vec2{ frame._videoDim.x / AX_CONTENT_SCALE_FACTOR(), frame._videoDim.y / AX_CONTENT_SCALE_FACTOR(), }}); if (pixelFormat >= MEVideoPixelFormat::YUY2) { auto ps = pvd->_vrender->getProgramState(); PrivateVideoDescriptor::updateColorTransform(ps, frame._vpd._fullRange); ps->setTexture(ps->getUniformLocation("u_tex1"), 1, pvd->_vchromaTexture->getBackendTexture()); } pvd->_scaleDirty = true; } }); } if (pvd->_scaleDirty || (flags & FLAGS_TRANSFORM_DIRTY)) pvd->rescaleTo(this); # if AX_VIDEOPLAYER_DEBUG_DRAW _debugDrawNode->clear(); auto size = getContentSize(); Point vertices[4] = {Point::ZERO, Point(size.width, 0), Point(size.width, size.height), Point(0, size.height)}; _debugDrawNode->drawPoly(vertices, 4, true, Color4F(1.0, 1.0, 1.0, 1.0)); # endif } void VideoPlayer::setContentSize(const Size& contentSize) { Widget::setContentSize(contentSize); reinterpret_cast(_videoContext)->_originalViewSize = contentSize; } void VideoPlayer::setFullScreenEnabled(bool enabled) { if (_fullScreenEnabled != enabled) { _fullScreenEnabled = enabled; auto pvd = reinterpret_cast(_videoContext); Widget::setContentSize(enabled ? _director->getOpenGLView()->getDesignResolutionSize() : pvd->_originalViewSize); } } bool VideoPlayer::isFullScreenEnabled() const { return _fullScreenEnabled; } void VideoPlayer::setKeepAspectRatioEnabled(bool enable) { if (_keepAspectRatioEnabled != enable) { _keepAspectRatioEnabled = enable; reinterpret_cast(_videoContext)->_scaleDirty = true; } } void VideoPlayer::setPlayRate(float fRate) { if (!_videoURL.empty()) { auto vplayer = reinterpret_cast(_videoContext)->_vplayer; if (vplayer) vplayer->SetRate(fRate); } } void VideoPlayer::play() { if (!_videoURL.empty()) { auto vplayer = reinterpret_cast(_videoContext)->_vplayer; if (vplayer) { switch (vplayer->GetState()) { case MEMediaState::Closed: vplayer->SetAutoPlay(true); vplayer->Open(_videoURL); break; default: vplayer->Play(); } } } } void VideoPlayer::pause() { if (!_videoURL.empty()) { auto vplayer = reinterpret_cast(_videoContext)->_vplayer; if (vplayer) vplayer->Pause(); } } void VideoPlayer::resume() { if (!_videoURL.empty()) { auto vplayer = reinterpret_cast(_videoContext)->_vplayer; if (vplayer) { switch (vplayer->GetState()) { case MEMediaState::Stopped: case MEMediaState::Paused: vplayer->Play(); } } } } void VideoPlayer::stop() { if (!_videoURL.empty()) { auto vplayer = reinterpret_cast(_videoContext)->_vplayer; if (vplayer) vplayer->Stop(); } } void VideoPlayer::seekTo(float sec) { if (!_videoURL.empty()) { auto vplayer = reinterpret_cast(_videoContext)->_vplayer; if (vplayer) vplayer->SetCurrentTime(sec); } } bool VideoPlayer::isPlaying() const { return _isPlaying; } bool VideoPlayer::isLooping() const { return _isLooping; } bool VideoPlayer::isUserInputEnabled() const { return _isUserInputEnabled; } void VideoPlayer::setVisible(bool visible) { ax::ui::Widget::setVisible(visible); } void VideoPlayer::onEnter() { Widget::onEnter(); } void VideoPlayer::onExit() { _eventCallback = nullptr; Widget::onExit(); } void VideoPlayer::addEventListener(const VideoPlayer::ccVideoPlayerCallback& callback) { _eventCallback = callback; } void VideoPlayer::onPlayEvent(int event) { _isPlaying = (event == (int)VideoPlayer::EventType::PLAYING); if (_eventCallback) { _director->getScheduler()->runOnAxmolThread(std::bind(_eventCallback, this, (VideoPlayer::EventType)event)); } } ax::ui::Widget* VideoPlayer::createCloneInstance() { return VideoPlayer::create(); } void VideoPlayer::copySpecialProperties(Widget* widget) { VideoPlayer* videoPlayer = dynamic_cast(widget); if (videoPlayer) { _isPlaying = videoPlayer->_isPlaying; _isLooping = videoPlayer->_isLooping; _isUserInputEnabled = videoPlayer->_isUserInputEnabled; _styleType = videoPlayer->_styleType; _fullScreenEnabled = videoPlayer->_fullScreenEnabled; _fullScreenDirty = videoPlayer->_fullScreenDirty; _videoURL = videoPlayer->_videoURL; _keepAspectRatioEnabled = videoPlayer->_keepAspectRatioEnabled; _videoSource = videoPlayer->_videoSource; _videoPlayerIndex = videoPlayer->_videoPlayerIndex; _eventCallback = videoPlayer->_eventCallback; } } #endif