-------------------------------- -- @module TurnOffTiles -- @extend TiledGrid3DAction -------------------------------- -- @function [parent=#TurnOffTiles] turnOnTile -- @param self -- @param #vector2_table array -------------------------------- -- @function [parent=#TurnOffTiles] turnOffTile -- @param self -- @param #vector2_table array -------------------------------- -- @function [parent=#TurnOffTiles] shuffle -- @param self -- @param #unsigned int int -- @param #unsigned int int -------------------------------- -- overload function: create(float, size_table, unsigned int) -- -- overload function: create(float, size_table) -- -- @function [parent=#TurnOffTiles] create -- @param self -- @param #float float -- @param #size_table size -- @param #unsigned int int -- @return TurnOffTiles#TurnOffTiles ret (retunr value: cc.TurnOffTiles) -------------------------------- -- @function [parent=#TurnOffTiles] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#TurnOffTiles] clone -- @param self -- @return TurnOffTiles#TurnOffTiles ret (return value: cc.TurnOffTiles) -------------------------------- -- @function [parent=#TurnOffTiles] update -- @param self -- @param #float float return nil