/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ /** * Check that requesting a thread-lifetime actor twice for the same * value returns the same actor. */ var gDebuggee; var gClient; var gThreadClient; function run_test() { initTestDebuggerServer(); gDebuggee = addTestGlobal("test-grips"); gClient = new DebuggerClient(DebuggerServer.connectPipe()); gClient.connect(function() { attachTestTabAndResume(gClient, "test-grips", function (aResponse, aTabClient, aThreadClient) { gThreadClient = aThreadClient; test_thread_lifetime(); }); }); do_test_pending(); } function test_thread_lifetime() { gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { let pauseGrip = aPacket.frame.arguments[0]; gClient.request({ to: pauseGrip.actor, type: "threadGrip" }, function (aResponse) { // Successful promotion won't return an error. do_check_eq(aResponse.error, undefined); let threadGrip1 = aResponse.from; gClient.request({ to: pauseGrip.actor, type: "threadGrip" }, function (aResponse) { do_check_eq(threadGrip1, aResponse.from); gThreadClient.resume(function() { finishClient(gClient); }); }); }); }); gDebuggee.eval("(" + function() { function stopMe(arg1) { debugger; }; stopMe({obj: true}); ")" } + ")()"); }