if(BUILD_SHARED_LIBS) cmake_policy(SET CMP0079 NEW) endif() function(setup_ax_extension_config target_name) set(options DNTLINK opt_DNTLINK) cmake_parse_arguments(opt "" "${options}" "" "" ${ARGN} ) target_link_libraries(${target_name} ${_AX_CORE_LIB}) if(BUILD_SHARED_LIBS) target_compile_definitions(${target_name} PRIVATE _USREXDLL=1) endif() set_target_properties(${target_name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin" FOLDER "Extensions" ) if (WINRT) set_property(TARGET ${target_name} PROPERTY VS_PROJECT_IMPORT ${CMAKE_BINARY_DIR}/packages/Microsoft.Windows.CppWinRT/build/native/Microsoft.Windows.CppWinRT.props) endif() if(NOT opt_DNTLINK) set(_AX_EXTENSION_LIBS "${target_name};${_AX_EXTENSION_LIBS}" CACHE INTERNAL "extensions for auto link to target application") endif() if(XCODE OR VS) ax_mark_code_files("${target_name}") endif() endfunction() if(AX_ENABLE_EXT_GUI) add_subdirectory(GUI) endif() if(AX_ENABLE_EXT_ASSETMANAGER) add_subdirectory(assets-manager) endif() if(AX_ENABLE_EXT_PARTICLE3D) add_subdirectory(Particle3D) endif() if(AX_ENABLE_EXT_PHYSICS_NODE) add_subdirectory(physics-nodes) endif() if(AX_ENABLE_EXT_SPINE) add_subdirectory(spine) endif() if(AX_ENABLE_EXT_DRAGONBONES) add_subdirectory(DragonBones) endif() if(AX_ENABLE_EXT_FAIRYGUI) add_subdirectory(fairygui) if(BUILD_SHARED_LIBS) target_link_libraries(fairygui spine) else() target_include_directories(fairygui PUBLIC ${CMAKE_CURRENT_LIST_DIR}/spine/runtime/include) endif() endif() if(AX_ENABLE_EXT_IMGUI) add_subdirectory(ImGui) option(AX_ENABLE_EXT_INSPECTOR "Enable extension Inspector" ON) if(AX_ENABLE_EXT_INSPECTOR) add_subdirectory(Inspector) target_include_directories(Inspector PUBLIC ${CMAKE_CURRENT_LIST_DIR}/ImGui) endif() if (AX_ENABLE_EXT_SDFGEN) add_subdirectory(SDFGen) target_include_directories(SDFGen PUBLIC ${CMAKE_CURRENT_LIST_DIR}/ImGui) endif() endif() if(AX_ENABLE_EXT_COCOSTUDIO) add_subdirectory(cocostudio) if(AX_ENABLE_EXT_SPINE) target_compile_definitions(cocostudio PUBLIC AX_BUILD_WITH_SPINE=1) if(BUILD_SHARED_LIBS) target_link_libraries(cocostudio spine particle3d) else() target_include_directories(cocostudio PUBLIC ${CMAKE_CURRENT_LIST_DIR}/spine/runtime/include) endif() endif() if(AX_ENABLE_EXT_DRAGONBONES) target_compile_definitions(cocostudio PRIVATE AX_BUILD_WITH_DRANGBONES=1) if(BUILD_SHARED_LIBS) target_link_libraries(cocostudio DragonBones) endif() endif() endif() if(AX_ENABLE_EXT_LIVE2D) add_subdirectory(Live2D) endif() if (AX_ENABLE_EXT_EFFEKSEER) add_subdirectory(Effekseer) endif() if(AX_ENABLE_EXT_LUA) add_subdirectory(scripting/lua-bindings) endif() message(STATUS "Enabled ${_AX_CORE_LIB} extensions:${_AX_EXTENSION_LIBS}")