#ifndef __LOCALLIZATION_MANAGER_H__ #define __LOCALLIZATION_MANAGER_H__ #include #include #include "rapidjson/document-wrapper.h" #include "CocosStudioExport.h" namespace cocostudio { /** *@brief Localization string manager interface template. */ class CCS_DLL ILocalizationManager { public: virtual ~ILocalizationManager() = default; virtual bool initLanguageData(std::string file) = 0; virtual std::string getLocalizationString(std::string key) = 0; }; /** *@brief Localization string manager for output Json data file by cocostudio localization editor. * Note: If changed localization data file manually, please make sure the data file save as * text file format with encoding as 'UTF8 no BOM', otherwise the localization data may * not been parse successfully. */ class CCS_DLL JsonLocalizationManager : ILocalizationManager { public: static ILocalizationManager* getInstance(); static void destroyInstance(); public: /* Init manager with special localize json data file. * @param file Name of localize file. * @return If manager initialize success return true. */ virtual bool initLanguageData(std::string file); /* Get localization string for special key. * @param key Special key to search in localization data. * @return If manager find the key in localization data, return value * set to key, otherwise return key itself. */ virtual std::string getLocalizationString(std::string key); protected: JsonLocalizationManager(); ~JsonLocalizationManager(); protected: rapidjson::Document* languageData; }; class CCS_DLL BinLocalizationManager : ILocalizationManager { public: static ILocalizationManager* getInstance(); static void destroyInstance(); /* Init manager with special localize binary data file. * @param file Name of localize file. * @return If manager initialize success return true. */ virtual bool initLanguageData(std::string file); /* Get localization string for special key. * @param key Special key to search in localization data. * @return If manager find the key in localization data, return value * set to key, otherwise return key itself. */ virtual std::string getLocalizationString(std::string key); protected: BinLocalizationManager(); ~BinLocalizationManager(); protected: std::unordered_map languageData; }; class CCS_DLL LocalizationHelper { public: /* Get current localization manager. * @return The instance of current localization manager. * If the manager hasn't been set, it will return the singleton instance of BinLocalizationManager. */ static ILocalizationManager* getCurrentManager(); /* Set current localization manager. * @param manager The instance of current manager. * @param isBinary Wether the manager is binary localization manager. * If the param is false, current manager will be set to JsonLocalizationManager. */ static void setCurrentManager(ILocalizationManager* manager, bool isBinary); /* Get the type of current localization manager. * @return If current manager is BinLocalizationManager, return true. * Otherwise return false, that means current manager is JsonLocalizationManager. */ static bool isBinManager(); }; } // namespace cocostudio #endif //__LOCALLIZATION_MANAGER_H__