-------------------------------- -- @module MotionStreak -------------------------------- -- @function [parent=#MotionStreak] reset -- @param self -------------------------------- -- @function [parent=#MotionStreak] setTexture -- @param self -- @param #cc.Texture2D texture2d -------------------------------- -- @function [parent=#MotionStreak] getTexture -- @param self -- @return Texture2D#Texture2D ret (return value: cc.Texture2D) -------------------------------- -- @function [parent=#MotionStreak] tintWithColor -- @param self -- @param #color3B_table color3b -------------------------------- -- @function [parent=#MotionStreak] setStartingPositionInitialized -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#MotionStreak] isStartingPositionInitialized -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#MotionStreak] isFastMode -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#MotionStreak] setFastMode -- @param self -- @param #bool bool -------------------------------- -- overload function: create(float, float, float, color3B_table, cc.Texture2D) -- -- overload function: create(float, float, float, color3B_table, string) -- -- @function [parent=#MotionStreak] create -- @param self -- @param #float float -- @param #float float -- @param #float float -- @param #color3B_table color3b -- @param #string str -- @return MotionStreak#MotionStreak ret (retunr value: cc.MotionStreak) return nil