-------------------------------- -- @module ParticleSystemQuad -------------------------------- -- @function [parent=#ParticleSystemQuad] setDisplayFrame -- @param self -- @param #cc.SpriteFrame spriteframe -------------------------------- -- @function [parent=#ParticleSystemQuad] setTextureWithRect -- @param self -- @param #cc.Texture2D texture2d -- @param #rect_table rect -------------------------------- -- overload function: create(string) -- -- overload function: create() -- -- @function [parent=#ParticleSystemQuad] create -- @param self -- @param #string str -- @return ParticleSystemQuad#ParticleSystemQuad ret (retunr value: cc.ParticleSystemQuad) -------------------------------- -- @function [parent=#ParticleSystemQuad] createWithTotalParticles -- @param self -- @param #int int -- @return ParticleSystemQuad#ParticleSystemQuad ret (return value: cc.ParticleSystemQuad) return nil