#ifndef __CCEGLVIEWPROTOCOL_H__ #define __CCEGLVIEWPROTOCOL_H__ #include "ccTypes.h" enum ResolutionPolicy { // the output will fill the screen, scale of x and y may be different kResolutionFullScreen, // the output will fill the screen, scale of x and y is the same kResolutionScaleFullScreen, // scale of x and y is the same, there may be black block in x or y coordinate kResolutionScaleNotFullScreen, kResolutionUnKnown, }; NS_CC_BEGIN #define CC_MAX_TOUCHES 5 class EGLTouchDelegate; class CCSet; /** * @addtogroup platform * @{ */ class CC_DLL CCEGLViewProtocol { public: CCEGLViewProtocol(); virtual ~CCEGLViewProtocol(); virtual void end() = 0; virtual bool isOpenGLReady() = 0; virtual void swapBuffers() = 0; virtual void setIMEKeyboardState(bool bOpen) = 0; virtual CCSize getSize(); virtual void setSize(float width, float height); virtual CCSize getVisibleSize(); virtual CCPoint getVisibleOrigin(); virtual void setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy); virtual void setTouchDelegate(EGLTouchDelegate * pDelegate); virtual float getScreenScaleFactor(); virtual bool setContentScaleFactor(float contentScaleFactor); virtual void setViewPortInPoints(float x , float y , float w , float h); virtual void setScissorInPoints(float x , float y , float w , float h); virtual bool enableRetina(); /** handle touch events by default, if you want to custom your handles, please override these functions */ virtual void handleTouchesBegin(int num, int ids[], float xs[], float ys[]); virtual void handleTouchesMove(int num, int ids[], float xs[], float ys[]); virtual void handleTouchesEnd(int num, int ids[], float xs[], float ys[]); virtual void handleTouchesCancel(int num, int ids[], float xs[], float ys[]); private: void getSetOfTouchesEndOrCancel(CCSet& set, int num, int ids[], float xs[], float ys[]); protected: EGLTouchDelegate* m_pDelegate; float m_fScreenScaleFactor; // real size of screen CCSize m_obScreenSize; // resolution size, it is the size the app resources designed for CCSize m_obDesignResolutionSize; // the view port size CCRect m_obViewPortRect; char m_szViewName[50]; float m_fXScale; float m_fYScale; ResolutionPolicy m_eResolutionPolicy; bool m_bIsRetinaEnabled; }; // end of platform group /// @} NS_CC_END #endif /* __CCEGLVIEWPROTOCOL_H__ */