LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := cocos2dlua_shared LOCAL_MODULE_FILENAME := libcocos2dlua LOCAL_SRC_FILES := \ ../../Classes/AppDelegate.cpp \ ../../Classes/ide-support/SimpleConfigParser.cpp \ ../../Classes/ide-support/RuntimeLuaImpl.cpp \ ../../Classes/ide-support/lua_debugger.c \ hellolua/main.cpp LOCAL_C_INCLUDES := \ $(LOCAL_PATH)/../../Classes \ $(LOCAL_PATH)/../../../cocos2d-x/external \ $(LOCAL_PATH)/../../../cocos2d-x/tools/simulator/libsimulator/lib \ $(LOCAL_PATH)/../../../cocos2d-x/tools/simulator/libsimulator/lib/protobuf-lite # _COCOS_HEADER_ANDROID_BEGIN # _COCOS_HEADER_ANDROID_END LOCAL_STATIC_LIBRARIES := cocos2d_lua_static LOCAL_STATIC_LIBRARIES += cocos2d_simulator_static # _COCOS_LIB_ANDROID_BEGIN # _COCOS_LIB_ANDROID_END include $(BUILD_SHARED_LIBRARY) $(call import-module,scripting/lua-bindings/proj.android) $(call import-module,tools/simulator/libsimulator/proj.android) # _COCOS_LIB_IMPORT_ANDROID_BEGIN # _COCOS_LIB_IMPORT_ANDROID_END