defines { # chipmunk currently only supported on Mac OS (Xcode). # if you want to use the chipmunk - set AIRPLAYUSECHIPMUNK = 1 AIRPLAYUSECHIPMUNK = 0 } options { s3e-data-dir="../Res" module_path="../../cocos2dx/proj.airplay/" module_path="../../Box2D/proj.airplay/" module_path="../../chipmunk/proj.airplay/" module_path="../../CocosDenshion/proj.airplay/" } includepaths { .. } subprojects { IwGL Box2D cocos2dx chipmunk CocosDenshion } files { [Main] Main.h Main.cpp (../) AppDelegate.h AppDelegate.cpp [Tests] ("../tests") controller.h controller.cpp tests.h testResource.h testBasic.h testBasic.cpp [Tests/AccelerometerTest] ("../tests/AccelerometerTest") "*.h" "*.cpp" [Tests/ActionManagerTest] ("../tests/ActionManagerTest") "*.h" "*.cpp" [Tests/ActionsTest] ("../tests/ActionsTest") "*.h" "*.cpp" [Tests/LabelTest] ("../tests/LabelTest") "*.h" "*.cpp" [Tests/Box2DTest] ("../tests/Box2DTest") "*.h" "*.cpp" [Tests/Box2DTestBed] ("../tests/Box2DTestBed") "*.h" "*.cpp" [Tests/ClickAndMoveTest] ("../tests/ClickAndMoveTest") "*.h" "*.cpp" [Tests/CocosDenshionTest] ("../tests/CocosDenshionTest") "*.h" "*.cpp" [Tests/CocosNodeTest] ("../tests/CocosNodeTest") "*.h" "*.cpp" [Tests/DrawPrimitivesTest] ("../tests/DrawPrimitivesTest") "*.h" "*.cpp" [Tests/EaseActionsTest] ("../tests/EaseActionsTest") "*.h" "*.cpp" [Tests/EffectsAdvancedTest] ("../tests/EffectsAdvancedTest") "*.h" "*.cpp" [Tests/EffectsTest] ("../tests/EffectsTest") "*.h" "*.cpp" [Tests/HiResTest] ("../tests/HiResTest") "*.h" "*.cpp" [Tests/IntervalTest] ("../tests/IntervalTest") "*.h" "*.cpp" [Tests/KeypadTest] ("../tests/KeypadTest") "*.h" "*.cpp" [Tests/LayerTest] ("../tests/LayerTest") "*.h" "*.cpp" [Tests/MenuTest] ("../tests/MenuTest") "*.h" "*.cpp" [Tests/MotionStreakTest] ("../tests/MotionStreakTest") "*.h" "*.cpp" [Tests/ParallaxTest] ("../tests/ParallaxTest") "*.h" "*.cpp" [Tests/ParticleTest] ("../tests/ParticleTest") "*.h" "*.cpp" [Tests/PerformanceTest] ("../tests/PerformanceTest") "*.h" "*.cpp" [Tests/ProgressActionsTest] ("../tests/ProgressActionsTest") "*.h" "*.cpp" [Tests/RenderTextureTest] ("../tests/RenderTextureTest") "*.h" "*.cpp" [Tests/RotateWorldTest] ("../tests/RotateWorldTest") "*.h" "*.cpp" [Tests/SceneTest] ("../tests/SceneTest") "*.h" "*.cpp" [Tests/SchedulerTest] ("../tests/SchedulerTest") "*.h" "*.cpp" [Tests/SpriteTest] ("../tests/SpriteTest") "*.h" "*.cpp" [Tests/Texture2dTest] ("../tests/Texture2dTest") "*.h" "*.cpp" [Tests/TileMapTest] ("../tests/TileMapTest") "*.h" "*.cpp" [Tests/TouchesTest] ("../tests/TouchesTest") "*.h" "*.cpp" [Tests/TransitionsTest] ("../tests/TransitionsTest") "*.h" "*.cpp" [Test/UserDefaultTest] ("../tests/UserDefaultTest") "*.h" "*.cpp" [Tests/ZwoptexTest] ("../tests/ZwoptexTest") "*.h" "*.cpp" [Tests/BugsTest] ("../tests/BugsTest") "*.h" "*.cpp" [Tests/BugsTest/Bug-458] ("../tests/BugsTest/Bug-458") "*.h" "*.cpp" [Tests/DirectorTest] ("../tests/DirectorTest") "*.h" "*.cpp" } if {{ defined AIRPLAYUSECHIPMUNK}} { if {{ AIRPLAYUSECHIPMUNK == 1 }} { files { [Tests/ChipmunkTest] ("../tests/ChipmunkTest") "*.h" "*.cpp" } } }