#pragma once #include #include "PlayerMacros.h" PLAYER_NS_BEGIN class DeviceEx { public: static DeviceEx *getInstance(); std::string getCurrentUILangName(); std::string getUserGUID(); private: DeviceEx(); void init(); void makeUILangName(); std::string makeUserGUID(); std::string _uiLangName; std::string _userGUID; }; PLAYER_NS_END