#ifndef _APP_DELEGATE_H_ #define _APP_DELEGATE_H_ #include "cocos2d.h" /** @brief The cocos2d Application. Private inheritance here hides part of interface from Director. */ class AppDelegate : private axis::Application { public: AppDelegate(); virtual ~AppDelegate(); virtual void initGLContextAttrs(); /** @brief Implement Director and Scene init code here. @return true Initialize success, app continue. @return false Initialize failed, app terminate. */ virtual bool applicationDidFinishLaunching(); /** @brief Called when the application moves to the background @param the pointer of the application */ virtual void applicationDidEnterBackground(); /** @brief Called when the application reenters the foreground @param the pointer of the application */ virtual void applicationWillEnterForeground(); }; #endif // _APP_DELEGATE_H_