#ifndef __MODALWAITING_SCENE_H__ #define __MODALWAITING_SCENE_H__ #include "cocos2d.h" #include "DemoScene.h" USING_NS_FGUI; class ModalWaitingScene : public DemoScene { public: ModalWaitingScene(); ~ModalWaitingScene(); // implement the "static create()" method manually CREATE_FUNC(ModalWaitingScene); protected: virtual void continueInit() override; private: GComponent* _view; Window* _testWin; }; #endif