/* * Copyright (c) 2012 cocos2d-x.org * http://www.cocos2d-x.org * * Copyright 2012 Stewart Hamilton-Arrandale. * http://creativewax.co.uk * * Modified by Yannick Loriot. * http://yannickloriot.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * converted to c++ / cocos2d-x by Angus C */ #include "CCControlColourPicker.h" #include "CCSpriteFrameCache.h" #include "CCSpriteBatchNode.h" NS_CC_EXT_BEGIN ControlColourPicker::ControlColourPicker() : _colourPicker(nullptr) , _huePicker(nullptr) , _background(nullptr) { } ControlColourPicker::~ControlColourPicker() { CC_SAFE_RELEASE(_background); CC_SAFE_RELEASE(_huePicker); CC_SAFE_RELEASE(_colourPicker); } bool ControlColourPicker::init() { if (Control::init()) { // Cache the sprites SpriteFrameCache::getInstance()->addSpriteFramesWithFile("extensions/CCControlColourPickerSpriteSheet.plist"); // Create the sprite batch node SpriteBatchNode *spriteSheet = SpriteBatchNode::create("extensions/CCControlColourPickerSpriteSheet.png"); addChild(spriteSheet); // MIPMAP // ccTexParams params = {GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT}; /* Comment next line to avoid something like mosaic in 'ControlExtensionTest', especially the display of 'huePickerBackground.png' when in 800*480 window size with 480*320 design resolution and hd(960*640) resources. */ // spriteSheet->getTexture()->setAliasTexParameters(); // spriteSheet->getTexture()->setTexParameters(¶ms); // spriteSheet->getTexture()->generateMipmap(); // Init default color _hsv.h = 0; _hsv.s = 0; _hsv.v = 0; // Add image _background=ControlUtils::addSpriteToTargetWithPosAndAnchor("menuColourPanelBackground.png", spriteSheet, Point::ZERO, Point(0.5f, 0.5f)); CC_SAFE_RETAIN(_background); Point backgroundPointZero = _background->getPosition() - Point(_background->getContentSize().width / 2, _background->getContentSize().height / 2); // Setup panels float hueShift = 8; float colourShift = 28; _huePicker = new ControlHuePicker(); _huePicker->initWithTargetAndPos(spriteSheet, Point(backgroundPointZero.x + hueShift, backgroundPointZero.y + hueShift)); _colourPicker = new ControlSaturationBrightnessPicker(); _colourPicker->initWithTargetAndPos(spriteSheet, Point(backgroundPointZero.x + colourShift, backgroundPointZero.y + colourShift)); // Setup events _huePicker->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlColourPicker::hueSliderValueChanged), Control::EventType::VALUE_CHANGED); _colourPicker->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlColourPicker::colourSliderValueChanged), Control::EventType::VALUE_CHANGED); // Set defaults updateHueAndControlPicker(); addChild(_huePicker); addChild(_colourPicker); // Set content size setContentSize(_background->getContentSize()); return true; } else return false; } ControlColourPicker* ControlColourPicker::create() { ControlColourPicker *pRet = new ControlColourPicker(); pRet->init(); pRet->autorelease(); return pRet; } void ControlColourPicker::setColor(const Color3B& color) { // XXX fixed me if not correct Control::setColor(color); RGBA rgba; rgba.r = color.r / 255.0f; rgba.g = color.g / 255.0f; rgba.b = color.b / 255.0f; rgba.a = 1.0f; _hsv=ControlUtils::HSVfromRGB(rgba); updateHueAndControlPicker(); } void ControlColourPicker::setEnabled(bool enabled) { Control::setEnabled(enabled); if (_huePicker != NULL) { _huePicker->setEnabled(enabled); } if (_colourPicker) { _colourPicker->setEnabled(enabled); } } //need two events to prevent an infinite loop! (can't update huePicker when the huePicker triggers the callback due to Control::EventType::VALUE_CHANGED) void ControlColourPicker::updateControlPicker() { _huePicker->setHue(_hsv.h); _colourPicker->updateWithHSV(_hsv); } void ControlColourPicker::updateHueAndControlPicker() { _huePicker->setHue(_hsv.h); _colourPicker->updateWithHSV(_hsv); _colourPicker->updateDraggerWithHSV(_hsv); } void ControlColourPicker::hueSliderValueChanged(Ref * sender, Control::EventType controlEvent) { _hsv.h = ((ControlHuePicker*)sender)->getHue(); // Update the value RGBA rgb = ControlUtils::RGBfromHSV(_hsv); // XXX fixed me if not correct Control::setColor(Color3B((GLubyte)(rgb.r * 255.0f), (GLubyte)(rgb.g * 255.0f), (GLubyte)(rgb.b * 255.0f))); // Send Control callback sendActionsForControlEvents(Control::EventType::VALUE_CHANGED); updateControlPicker(); } void ControlColourPicker::colourSliderValueChanged(Ref * sender, Control::EventType controlEvent) { _hsv.s=((ControlSaturationBrightnessPicker*)sender)->getSaturation(); _hsv.v=((ControlSaturationBrightnessPicker*)sender)->getBrightness(); // Update the value RGBA rgb = ControlUtils::RGBfromHSV(_hsv); // XXX fixed me if not correct Control::setColor(Color3B((GLubyte)(rgb.r * 255.0f), (GLubyte)(rgb.g * 255.0f), (GLubyte)(rgb.b * 255.0f))); // Send Control callback sendActionsForControlEvents(Control::EventType::VALUE_CHANGED); } //ignore all touches, handled by children bool ControlColourPicker::onTouchBegan(Touch* touch, Event* pEvent) { return false; } NS_CC_EXT_END