#include "PerformanceTextureTest.h" enum { TEST_COUNT = 1, }; static int s_nTexCurCase = 0; float calculateDeltaTime( struct timeval *lastUpdate ) { struct timeval now; gettimeofday( &now, NULL); float dt = (now.tv_sec - lastUpdate->tv_sec) + (now.tv_usec - lastUpdate->tv_usec) / 1000000.0f; return dt; } //////////////////////////////////////////////////////// // // TextureMenuLayer // //////////////////////////////////////////////////////// void TextureMenuLayer::showCurrentTest() { Scene* scene = NULL; switch (_curCase) { case 0: scene = TextureTest::scene(); break; } s_nTexCurCase = _curCase; if (scene) { Director::getInstance()->replaceScene(scene); } } void TextureMenuLayer::onEnter() { PerformBasicLayer::onEnter(); auto s = Director::getInstance()->getWinSize(); // Title auto label = Label::createWithTTF(title().c_str(), "fonts/arial.ttf", 32); addChild(label, 1); label->setPosition(Point(s.width/2, s.height-50)); // Subtitle std::string strSubTitle = subtitle(); if(strSubTitle.length()) { auto l = Label::createWithTTF(strSubTitle.c_str(), "fonts/Thonburi.ttf", 16); addChild(l, 1); l->setPosition(Point(s.width/2, s.height-80)); } performTests(); } std::string TextureMenuLayer::title() const { return "no title"; } std::string TextureMenuLayer::subtitle() const { return "no subtitle"; } //////////////////////////////////////////////////////// // // TextureTest // //////////////////////////////////////////////////////// void TextureTest::performTestsPNG(const char* filename) { struct timeval now; Texture2D *texture; auto cache = Director::getInstance()->getTextureCache(); Texture2D::PixelFormat defaultFormat = Texture2D::getDefaultAlphaPixelFormat(); log("RGBA 8888"); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); gettimeofday(&now, NULL); texture = cache->addImage(filename); if( texture ) log(" ms:%f", calculateDeltaTime(&now) ); else log(" ERROR"); cache->removeTexture(texture); log("RGBA 4444"); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444); gettimeofday(&now, NULL); texture = cache->addImage(filename); if( texture ) log(" ms:%f", calculateDeltaTime(&now) ); else log(" ERROR"); cache->removeTexture(texture); log("RGBA 5551"); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGB5A1); gettimeofday(&now, NULL); texture = cache->addImage(filename); if( texture ) log(" ms:%f", calculateDeltaTime(&now) ); else log(" ERROR"); cache->removeTexture(texture); log("RGB 565"); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGB565); gettimeofday(&now, NULL); texture = cache->addImage(filename); if( texture ) log(" ms:%f", calculateDeltaTime(&now) ); else log(" ERROR"); cache->removeTexture(texture); Texture2D::setDefaultAlphaPixelFormat(defaultFormat); } void TextureTest::performTests() { // Texture2D *texture; // struct timeval now; // auto cache = Director::getInstance()->getTextureCache(); log("--------"); log("--- PNG 128x128 ---"); performTestsPNG("Images/test_image.png"); // log("--- PVR 128x128 ---"); // log("RGBA 8888"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/test_image_rgba8888.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("BGRA 8888"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/test_image_bgra8888.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/test_image_rgba4444.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("RGB 565"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/test_image_rgb565.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); log("--- PNG 512x512 ---"); performTestsPNG("Images/texture512x512.png"); // log("--- PVR 512x512 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/texture512x512_rgba4444.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // ---- 1024X1024 // RGBA4444 // Empty image // log("EMPTY IMAGE"); log("--- PNG 1024x1024 ---"); performTestsPNG("Images/texture1024x1024.png"); // log("--- PVR 1024x1024 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/texture1024x1024_rgba4444.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("--- PVR.GZ 1024x1024 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/texture1024x1024_rgba4444.pvr.gz"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("--- PVR.CCZ 1024x1024 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/texture1024x1024_rgba4444.pvr.ccz"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // ---- 1024X1024 // RGBA4444 // SpriteSheet images // log("SPRITESHEET IMAGE"); log("--- PNG 1024x1024 ---"); performTestsPNG("Images/PlanetCute-1024x1024.png"); // log("--- PVR 1024x1024 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/PlanetCute-1024x1024-rgba4444.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("--- PVR.GZ 1024x1024 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/PlanetCute-1024x1024-rgba4444.pvr.gz"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("--- PVR.CCZ 1024x1024 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/PlanetCute-1024x1024-rgba4444.pvr.ccz"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // ---- 1024X1024 // RGBA8888 // Landscape Image // log("LANDSCAPE IMAGE"); log("--- PNG 1024x1024 ---"); performTestsPNG("Images/landscape-1024x1024.png"); // log("--- PVR 1024x1024 ---"); // log("RGBA 8888"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/landscape-1024x1024-rgba8888.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("--- PVR.GZ 1024x1024 ---"); // log("RGBA 8888"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/landscape-1024x1024-rgba8888.pvr.gz"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // log("--- PVR.CCZ 1024x1024 ---"); // log("RGBA 8888"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/landscape-1024x1024-rgba8888.pvr.ccz"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); // // 2048x2048 // RGBA444 // // most platform don't support texture with width/height is 2048 // log("--- PNG 2048x2048 ---"); // performTestsPNG("Images/texture2048x2048.png"); // log("--- PVR 2048x2048 ---"); // log("RGBA 4444"); // gettimeofday(&now, NULL); // texture = cache->addImage("Images/texture2048x2048_rgba4444.pvr"); // if( texture ) // log(" ms:%f", calculateDeltaTime(&now) ); // else // log("ERROR"); // cache->removeTexture(texture); } std::string TextureTest::title() const { return "Texture Performance Test"; } std::string TextureTest::subtitle() const { return "See console for results"; } Scene* TextureTest::scene() { auto scene = Scene::create(); TextureTest *layer = new TextureTest(false, TEST_COUNT, s_nTexCurCase); scene->addChild(layer); layer->release(); return scene; } void runTextureTest() { s_nTexCurCase = 0; auto scene = TextureTest::scene(); Director::getInstance()->replaceScene(scene); }