#ifndef _MENU_TEST_H_ #define _MENU_TEST_H_ ////----#include "cocos2d.h" #include "../testBasic.h" class MenuLayer1 : public CCLayer { protected: CCMenuItem* m_disabledItem; public: MenuLayer1(void); ~MenuLayer1(); public: void menuCallback(NSObject* pSender); void menuCallbackConfig(NSObject* pSender); void menuCallbackDisabled(NSObject* pSender); void menuCallbackEnable(NSObject* pSender); void menuCallback2(NSObject* pSender); void onQuit(NSObject* pSender); //CREATE_NODE(MenuLayer1); }; class MenuLayer2 : public CCLayer { protected: CGPoint m_centeredMenu; BOOL m_alignedH; void alignMenusH(); void alignMenusV(); public: MenuLayer2(void); ~MenuLayer2(); public: void menuCallback(NSObject* pSender); void menuCallbackOpacity(NSObject* pSender); void menuCallbackAlign(NSObject* pSender); //CREATE_NODE(MenuLayer2); }; class MenuLayer3 : public CCLayer { protected: CCMenuItem* m_disabledItem; public: MenuLayer3(void); ~MenuLayer3(); public: void menuCallback(NSObject* pSender); void menuCallback2(NSObject* pSender); void menuCallback3(NSObject* pSender); //CREATE_NODE(MenuLayer3); }; class MenuLayer4 : public CCLayer { public: MenuLayer4(void); ~MenuLayer4(); public: void menuCallback(NSObject* pSender); void backCallback(NSObject* pSender); //CREATE_NODE(MenuLayer4); }; class MenuTestScene : public TestScene { public: virtual void runThisTest(); }; #endif