/******************************************************************************* * Copyright (c) 2013, Esoteric Software * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ #include <spine/Attachment.h> #include <spine/extension.h> #include <spine/Slot.h> namespace cocos2d { namespace extension { typedef struct _AttachmentVtable { void (*dispose) (Attachment* self); } _AttachmentVtable; void _Attachment_init (Attachment* self, const char* name, AttachmentType type, /**/ void (*dispose) (Attachment* self)) { CONST_CAST(_AttachmentVtable*, self->vtable) = NEW(_AttachmentVtable); VTABLE(Attachment, self) ->dispose = dispose; MALLOC_STR(self->name, name); self->type = type; } void _Attachment_deinit (Attachment* self) { FREE(self->vtable); FREE(self->name); } void Attachment_dispose (Attachment* self) { VTABLE(Attachment, self) ->dispose(self); FREE(self); } }} // namespace cocos2d { namespace extension {