/*******************************************************************************
 * Copyright (c) 2013, Esoteric Software
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 ******************************************************************************/

#include <spine/Attachment.h>
#include <spine/extension.h>
#include <spine/Slot.h>

namespace cocos2d { namespace extension {

typedef struct _AttachmentVtable {
	void (*dispose) (Attachment* self);
} _AttachmentVtable;

void _Attachment_init (Attachment* self, const char* name, AttachmentType type, /**/
		void (*dispose) (Attachment* self)) {

	CONST_CAST(_AttachmentVtable*, self->vtable) = NEW(_AttachmentVtable);
	VTABLE(Attachment, self) ->dispose = dispose;

	MALLOC_STR(self->name, name);
	self->type = type;
}

void _Attachment_deinit (Attachment* self) {
	FREE(self->vtable);
	FREE(self->name);
}

void Attachment_dispose (Attachment* self) {
	VTABLE(Attachment, self) ->dispose(self);
	FREE(self);
}

}} // namespace cocos2d { namespace extension {