-------------------------------- -- @module PhysicsShapeCircle -- @extend PhysicsShape -- @parent_module cc -------------------------------- -- Get the circle's radius.
-- return A float number. -- @function [parent=#PhysicsShapeCircle] getRadius -- @param self -- @return float#float ret (return value: float) -------------------------------- -- Creates a PhysicsShapeCircle with specified value.
-- param radius A float number, it is the circle's radius.
-- param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.
-- param offset A Vec2 object, it is the offset from the body’s center of gravity in body local coordinates.
-- return An autoreleased PhysicsShapeCircle object pointer. -- @function [parent=#PhysicsShapeCircle] create -- @param self -- @param #float radius -- @param #cc.PhysicsMaterial material -- @param #vec2_table offset -- @return PhysicsShapeCircle#PhysicsShapeCircle ret (return value: cc.PhysicsShapeCircle) -------------------------------- -- Calculate the area of a circle with specified radius.
-- param radius A float number
-- return A float number -- @function [parent=#PhysicsShapeCircle] calculateArea -- @param self -- @param #float radius -- @return float#float ret (return value: float) -------------------------------- -- Calculate the moment of a circle with specified value.
-- param mass A float number
-- param radius A float number
-- param offset A Vec2 object, it is the offset from the body’s center of gravity in body local coordinates.
-- return A float number -- @function [parent=#PhysicsShapeCircle] calculateMoment -- @param self -- @param #float mass -- @param #float radius -- @param #vec2_table offset -- @return float#float ret (return value: float) -------------------------------- -- Get this circle's position offset.
-- return A Vec2 object. -- @function [parent=#PhysicsShapeCircle] getOffset -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- Calculate the moment for a circle.
-- return A float number. -- @function [parent=#PhysicsShapeCircle] calculateDefaultMoment -- @param self -- @return float#float ret (return value: float) return nil