-------------------------------- -- @module Animate -- @extend ActionInterval -------------------------------- -- overload function: getAnimation() -- -- overload function: getAnimation() -- -- @function [parent=#Animate] getAnimation -- @param self -- @return Animation#Animation ret (retunr value: cc.Animation) -------------------------------- -- @function [parent=#Animate] setAnimation -- @param self -- @param #cc.Animation animation -------------------------------- -- @function [parent=#Animate] create -- @param self -- @param #cc.Animation animation -- @return Animate#Animate ret (return value: cc.Animate) -------------------------------- -- @function [parent=#Animate] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#Animate] clone -- @param self -- @return Animate#Animate ret (return value: cc.Animate) -------------------------------- -- @function [parent=#Animate] stop -- @param self -------------------------------- -- @function [parent=#Animate] reverse -- @param self -- @return Animate#Animate ret (return value: cc.Animate) -------------------------------- -- @function [parent=#Animate] update -- @param self -- @param #float float return nil