LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := spine_static LOCAL_MODULE_FILENAME := libspine LOCAL_SRC_FILES := Animation.cpp \ AnimationState.cpp \ AnimationStateData.cpp \ Atlas.cpp \ AtlasAttachmentLoader.cpp \ Attachment.cpp \ AttachmentLoader.cpp \ Bone.cpp \ BoneData.cpp \ CCSkeleton.cpp \ CCSkeletonAnimation.cpp \ Json.cpp \ RegionAttachment.cpp \ Skeleton.cpp \ SkeletonData.cpp \ SkeletonJson.cpp \ Skin.cpp \ Slot.cpp \ SlotData.cpp \ BoundingBoxAttachment.cpp \ Event.cpp \ EventData.cpp \ SkeletonBounds.cpp \ extension.cpp \ spine-cocos2dx.cpp LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. LOCAL_C_INCLUDES := $(LOCAL_PATH)/../.. \ $(LOCAL_PATH)/.. \ $(LOCAL_PATH)/../../platform/android LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static include $(BUILD_STATIC_LIBRARY)