-------------------------------- -- @module SpriteFrame -- @extend Ref -- @parent_module cc -------------------------------- -- -- @function [parent=#SpriteFrame] clone -- @param self -- @return SpriteFrame#SpriteFrame ret (return value: cc.SpriteFrame) -------------------------------- -- -- @function [parent=#SpriteFrame] setRotated -- @param self -- @param #bool rotated -------------------------------- -- set texture of the frame, the texture is retained -- @function [parent=#SpriteFrame] setTexture -- @param self -- @param #cc.Texture2D pobTexture -------------------------------- -- -- @function [parent=#SpriteFrame] getOffset -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- -- @function [parent=#SpriteFrame] setRectInPixels -- @param self -- @param #rect_table rectInPixels -------------------------------- -- get texture of the frame -- @function [parent=#SpriteFrame] getTexture -- @param self -- @return Texture2D#Texture2D ret (return value: cc.Texture2D) -------------------------------- -- get rect of the frame -- @function [parent=#SpriteFrame] getRect -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- set offset of the frame -- @function [parent=#SpriteFrame] setOffsetInPixels -- @param self -- @param #vec2_table offsetInPixels -------------------------------- -- -- @function [parent=#SpriteFrame] getRectInPixels -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- set original size of the trimmed image -- @function [parent=#SpriteFrame] setOriginalSize -- @param self -- @param #size_table sizeInPixels -------------------------------- -- get original size of the trimmed image -- @function [parent=#SpriteFrame] getOriginalSizeInPixels -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- set original size of the trimmed image -- @function [parent=#SpriteFrame] setOriginalSizeInPixels -- @param self -- @param #size_table sizeInPixels -------------------------------- -- -- @function [parent=#SpriteFrame] setOffset -- @param self -- @param #vec2_table offsets -------------------------------- -- -- @function [parent=#SpriteFrame] isRotated -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- set rect of the frame -- @function [parent=#SpriteFrame] setRect -- @param self -- @param #rect_table rect -------------------------------- -- get offset of the frame -- @function [parent=#SpriteFrame] getOffsetInPixels -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- get original size of the trimmed image -- @function [parent=#SpriteFrame] getOriginalSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @overload self, string, rect_table, bool, vec2_table, size_table -- @overload self, string, rect_table -- @function [parent=#SpriteFrame] create -- @param self -- @param #string filename -- @param #rect_table rect -- @param #bool rotated -- @param #vec2_table offset -- @param #size_table originalSize -- @return SpriteFrame#SpriteFrame ret (retunr value: cc.SpriteFrame) -------------------------------- -- @overload self, cc.Texture2D, rect_table, bool, vec2_table, size_table -- @overload self, cc.Texture2D, rect_table -- @function [parent=#SpriteFrame] createWithTexture -- @param self -- @param #cc.Texture2D pobTexture -- @param #rect_table rect -- @param #bool rotated -- @param #vec2_table offset -- @param #size_table originalSize -- @return SpriteFrame#SpriteFrame ret (retunr value: cc.SpriteFrame) return nil