-------------------------------- -- @module ComAudio -- @extend Component -- @parent_module ccs -------------------------------- -- -- @function [parent=#ComAudio] stopAllEffects -- @param self -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] getEffectsVolume -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#ComAudio] stopEffect -- @param self -- @param #unsigned int nSoundId -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] getBackgroundMusicVolume -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#ComAudio] willPlayBackgroundMusic -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ComAudio] setBackgroundMusicVolume -- @param self -- @param #float volume -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] end -- @param self -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- @overload self -- @overload self, bool -- @function [parent=#ComAudio] stopBackgroundMusic -- @param self -- @param #bool bReleaseData -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] pauseBackgroundMusic -- @param self -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] isBackgroundMusicPlaying -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ComAudio] isLoop -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ComAudio] resumeAllEffects -- @param self -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] pauseAllEffects -- @param self -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] preloadBackgroundMusic -- @param self -- @param #char pszFilePath -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- @overload self, char -- @overload self, char, bool -- @overload self -- @function [parent=#ComAudio] playBackgroundMusic -- @param self -- @param #char pszFilePath -- @param #bool bLoop -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- @overload self, char -- @overload self, char, bool -- @overload self -- @function [parent=#ComAudio] playEffect -- @param self -- @param #char pszFilePath -- @param #bool bLoop -- @return unsigned int#unsigned int ret (return value: unsigned int) -------------------------------- -- -- @function [parent=#ComAudio] preloadEffect -- @param self -- @param #char pszFilePath -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] setLoop -- @param self -- @param #bool bLoop -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] unloadEffect -- @param self -- @param #char pszFilePath -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] rewindBackgroundMusic -- @param self -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] pauseEffect -- @param self -- @param #unsigned int nSoundId -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] resumeBackgroundMusic -- @param self -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] setFile -- @param self -- @param #char pszFilePath -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] setEffectsVolume -- @param self -- @param #float volume -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] getFile -- @param self -- @return char#char ret (return value: char) -------------------------------- -- -- @function [parent=#ComAudio] resumeEffect -- @param self -- @param #unsigned int nSoundId -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] create -- @param self -- @return ComAudio#ComAudio ret (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] createInstance -- @param self -- @return Ref#Ref ret (return value: cc.Ref) -------------------------------- -- -- @function [parent=#ComAudio] setEnabled -- @param self -- @param #bool b -- @return ComAudio#ComAudio self (return value: ccs.ComAudio) -------------------------------- -- -- @function [parent=#ComAudio] isEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ComAudio] serialize -- @param self -- @param #void r -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ComAudio] init -- @param self -- @return bool#bool ret (return value: bool) return nil