-------------------------------- -- @module Liquid -- @extend Grid3DAction -- @parent_module cc -------------------------------- -- brief Get the amplitude rate of the effect.
-- return Return the amplitude rate of the effect. -- @function [parent=#Liquid] getAmplitudeRate -- @param self -- @return float#float ret (return value: float) -------------------------------- -- brief Set the amplitude to the effect.
-- param amplitude The value of amplitude will be set. -- @function [parent=#Liquid] setAmplitude -- @param self -- @param #float amplitude -- @return Liquid#Liquid self (return value: cc.Liquid) -------------------------------- -- brief Set the ampliture rate of the effect.
-- param amplitudeRate The value of amplitude rate will be set. -- @function [parent=#Liquid] setAmplitudeRate -- @param self -- @param #float amplitudeRate -- @return Liquid#Liquid self (return value: cc.Liquid) -------------------------------- -- brief Get the amplitude of the effect.
-- return Return the amplitude of the effect. -- @function [parent=#Liquid] getAmplitude -- @param self -- @return float#float ret (return value: float) -------------------------------- -- brief Create the action with amplitude, grid size, waves count and duration.
-- param duration Specify the duration of the Liquid action. It's a value in seconds.
-- param gridSize Specify the size of the grid.
-- param waves Specify the waves count of the Liquid action.
-- param amplitude Specify the amplitude of the Liquid action.
-- return If the creation sucess, return a pointer of Liquid action; otherwise, return nil. -- @function [parent=#Liquid] create -- @param self -- @param #float duration -- @param #size_table gridSize -- @param #unsigned int waves -- @param #float amplitude -- @return Liquid#Liquid ret (return value: cc.Liquid) -------------------------------- -- -- @function [parent=#Liquid] clone -- @param self -- @return Liquid#Liquid ret (return value: cc.Liquid) -------------------------------- -- -- @function [parent=#Liquid] update -- @param self -- @param #float time -- @return Liquid#Liquid self (return value: cc.Liquid) return nil