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-- @module Waves
-- @extend Grid3DAction
-- @parent_module cc
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-- brief Get the amplitude rate of the effect.
-- return Return the amplitude rate of the effect.
-- @function [parent=#Waves] getAmplitudeRate
-- @param self
-- @return float#float ret (return value: float)
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-- brief Set the amplitude to the effect.
-- param amplitude The value of amplitude will be set.
-- @function [parent=#Waves] setAmplitude
-- @param self
-- @param #float amplitude
-- @return Waves#Waves self (return value: cc.Waves)
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-- brief Set the ampliture rate of the effect.
-- param amplitudeRate The value of amplitude rate will be set.
-- @function [parent=#Waves] setAmplitudeRate
-- @param self
-- @param #float amplitudeRate
-- @return Waves#Waves self (return value: cc.Waves)
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-- brief Get the amplitude of the effect.
-- return Return the amplitude of the effect.
-- @function [parent=#Waves] getAmplitude
-- @param self
-- @return float#float ret (return value: float)
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-- brief Create the action with amplitude, horizontal sin, vertical sin, grid size, waves count and duration.
-- param duration Specify the duration of the Waves action. It's a value in seconds.
-- param gridSize Specify the size of the grid.
-- param waves Specify the waves count of the Waves action.
-- param amplitude Specify the amplitude of the Waves action.
-- param horizontal Specify whether waves on horizontal.
-- param vertical Specify whether waves on vertical.
-- return If the creation sucess, return a pointer of Waves action; otherwise, return nil.
-- @function [parent=#Waves] create
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #unsigned int waves
-- @param #float amplitude
-- @param #bool horizontal
-- @param #bool vertical
-- @return Waves#Waves ret (return value: cc.Waves)
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--
-- @function [parent=#Waves] clone
-- @param self
-- @return Waves#Waves ret (return value: cc.Waves)
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--
-- @function [parent=#Waves] update
-- @param self
-- @param #float time
-- @return Waves#Waves self (return value: cc.Waves)
return nil