-------------------------------- -- @module Waves -- @extend Grid3DAction -- @parent_module cc -------------------------------- -- brief Get the amplitude rate of the effect.
-- return Return the amplitude rate of the effect. -- @function [parent=#Waves] getAmplitudeRate -- @param self -- @return float#float ret (return value: float) -------------------------------- -- brief Set the amplitude to the effect.
-- param amplitude The value of amplitude will be set. -- @function [parent=#Waves] setAmplitude -- @param self -- @param #float amplitude -- @return Waves#Waves self (return value: cc.Waves) -------------------------------- -- brief Set the ampliture rate of the effect.
-- param amplitudeRate The value of amplitude rate will be set. -- @function [parent=#Waves] setAmplitudeRate -- @param self -- @param #float amplitudeRate -- @return Waves#Waves self (return value: cc.Waves) -------------------------------- -- brief Get the amplitude of the effect.
-- return Return the amplitude of the effect. -- @function [parent=#Waves] getAmplitude -- @param self -- @return float#float ret (return value: float) -------------------------------- -- brief Create the action with amplitude, horizontal sin, vertical sin, grid size, waves count and duration.
-- param duration Specify the duration of the Waves action. It's a value in seconds.
-- param gridSize Specify the size of the grid.
-- param waves Specify the waves count of the Waves action.
-- param amplitude Specify the amplitude of the Waves action.
-- param horizontal Specify whether waves on horizontal.
-- param vertical Specify whether waves on vertical.
-- return If the creation sucess, return a pointer of Waves action; otherwise, return nil. -- @function [parent=#Waves] create -- @param self -- @param #float duration -- @param #size_table gridSize -- @param #unsigned int waves -- @param #float amplitude -- @param #bool horizontal -- @param #bool vertical -- @return Waves#Waves ret (return value: cc.Waves) -------------------------------- -- -- @function [parent=#Waves] clone -- @param self -- @return Waves#Waves ret (return value: cc.Waves) -------------------------------- -- -- @function [parent=#Waves] update -- @param self -- @param #float time -- @return Waves#Waves self (return value: cc.Waves) return nil