#include "CCBKeyframe.h" using namespace cocos2d; NS_CC_EXT_BEGIN CCBKeyframe::CCBKeyframe() : _value(NULL) , _time(0.0f) , _easingType(EasingType::INSTANT) , _easingOpt(0.0f) {} CCBKeyframe::~CCBKeyframe() { CC_SAFE_RELEASE_NULL(_value); } Object* CCBKeyframe::getValue() { return _value; } void CCBKeyframe::setValue(Object *pValue) { CC_SAFE_RELEASE(_value); _value = pValue; CC_SAFE_RETAIN(_value); } float CCBKeyframe::getTime() { return _time; } void CCBKeyframe::setTime(float fTime) { _time = fTime; } CCBKeyframe::EasingType CCBKeyframe::getEasingType() { return _easingType; } void CCBKeyframe::setEasingType(CCBKeyframe::EasingType easingType) { _easingType = easingType; } float CCBKeyframe::getEasingOpt() { return _easingOpt; } void CCBKeyframe::setEasingOpt(float fEasingOpt) { _easingOpt = fEasingOpt; } NS_CC_EXT_END